tomato wrote:Mirroring was done in war because mythic run out of ideas.
Comparing asymmetrical game balance with a mathematical equation makes no sense at all.
You can go the simple road by just mirroring all classes, which would completly destroy the game in my opinion or you can go the hard way and be creative.
Simplifying things isn't working smarter, it's beeing lazy.
I discredit mirroring because it destroys one of the core elements which made war great.
You have no proof that mirroring was done because Mythic ran out of ideas. You may not like the idea, but it is still a fine one used by most games today.
Comparing anything with relevant math makes 100% sense in any circumstance, though it can be done in such a way to only provide one point of view on a subject.
I understand that you don't like mirroring, but I wholeheartedly disagree as I have played many games with mirrors and they work very, very well. They make balancing a lot easier, first of all. Usually in the sense of "twisting some knobs" for balance (tuning something by 5-10%). This allows a lot more time for the think tanks to work on important things.
Warhammer's unique aspect of the unmirrored classes should remain unique to it in my opinion, though. I do think that Mythic was on the right track by ensuring that mirror classes had the fundamental abilties they needed to succeed, like when BG's got Dark Protector, Shamans got Desperation, etc.
I wouldn't mind if you highlighted a single one of the parity balance changes they made that you dislike, so both of us could have some perspective on your opinion.
I would also ask that you remember what we are asking for, which is just another fundamental parity change; we are not asking to tear the entire system to scraps. Try not to jump the gun.