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New RvR system vs Old RvR system Poll

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Poll: New RvR Vs Old RvR Mechanics

Poll ended at Fri Sep 18, 2015 2:56 am

Old RvR (All keeps always open)
117
50%
New RvR (1 zone at a time, current system)
119
50%
Total votes: 236

User avatar
noisestorm
Posts: 1727

Re: New RvR system vs Old RvR system Poll

Post#231 » Mon Sep 14, 2015 5:12 am

Zeetchmen wrote: All BOs are now locked
The Bos arent locked anymore when they were green. So what are you talking about. You are free to roam and cap the Bos after they were taken the first zime. Also there is a good chance that the 5 min captimer can be loweted with an perhaps upcoming AAO. so stop whining you prick

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boindill
Posts: 71

Re: New RvR system vs Old RvR system Poll

Post#232 » Mon Sep 14, 2015 6:09 am

i dont like this new rvr mechanic because there are to much people in one area.

mirrorblade
Posts: 95

Re: New RvR system vs Old RvR system Poll

Post#233 » Mon Sep 14, 2015 9:44 am

Not enough keep fights!

Keeps are importernt then the bos.
W8 and w8 hours, because 1 fation steal a bo (invunarable doors is not good)

User avatar
Vilhelmina
Posts: 304
Contact:

Re: New RvR system vs Old RvR system Poll

Post#234 » Mon Sep 14, 2015 9:54 am

How long have we been stuck fighting in Empire all this weekend? :/

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dkabib
Posts: 408

Re: New RvR system vs Old RvR system Poll

Post#235 » Mon Sep 14, 2015 2:45 pm

We had a fight last night at Mandred's that was just amazing!
Lasted over an hour just in the keep! Got to complete the quest 7 or 8 times!
Vanhorts

User avatar
Mizrim
Posts: 72

Re: New RvR system vs Old RvR system Poll

Post#236 » Tue Sep 15, 2015 10:33 am

Seems like in new system one faction goes and gets everything, the other quits the field entirely (or switches faction) meaning no pvp.

Its dull, zergy, and more like PVE than RVR..

sorry
Steelclaw - nub Chosen Twangafing - annoying squig fing Daemonica - disk babe

Tiggo
Former Staff
Posts: 1948

Re: New RvR system vs Old RvR system Poll

Post#237 » Tue Sep 15, 2015 10:38 am

thats because people are just dumb honestly...

they dont understand that now the battle about the bos is the key, not the keep battle...

the system can work if both parties just adapt and play right, lots of skirmishes sometimes at the bos, then the final keep battle happens etc.

the system is good, it needs some small enhancements to give anti zerg incentive when keep door is down, as yes then its all concentrated at one keep.
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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Germane
Posts: 97

Re: New RvR system vs Old RvR system Poll

Post#238 » Wed Sep 16, 2015 9:12 am

I vote for the last RVR System(live) with resource carriers.
„Wir Deutschen fürchten Gott, aber sonst nichts in der Welt ...“
„Und diese Gottesfurcht ist es schon, die uns den Frieden lieben und pflegen lässt.“

Bismarck

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OldPlayer
Former Staff
Posts: 859

Re: New RvR system vs Old RvR system Poll

Post#239 » Wed Sep 16, 2015 10:13 am

What do I like in new system:

1) BOs became important.

What I do not like in the new system:

1) Only one zone to play in, the side with the huger zerg usually has the obvious advantage. Losing side loads their opposite side chars.

2) Longer waiting time.

3) Overall rewards are much lower than before. My characters are 26/30, but newbies are doomed to pve grind/scenarios now and can forget about influence rewards.
magicthighs wrote:Finding bugs is what players are for. The RoR team itself doesn't have the people nor the time to do that.

Tiggo
Former Staff
Posts: 1948

Re: New RvR system vs Old RvR system Poll

Post#240 » Wed Sep 16, 2015 10:18 am

OldPlayer wrote:What do I like in new system:



3) Overall rewards are much lower than before. My characters are 26/30, but newbies are doomed to pve grind/scenarios now and can forget about influence rewards.

i cant confirm that. I did 5 days rvr and have influence max now. that pace is decent? you get between 400 and 600 inf per keep and 200 inf per bo. and need 11.000 inf. thats ok for me?
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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