kaela wrote:And that's why you need a f-ing guard!
The whole point of giving melee healers access to the Targetted AoE detaunt for free is to reduce their need for guard. Yes, guard will always be better than a detaunt, but this allows them to at least do their job under
some circumstances without guard, instead of none.
kaela wrote:The idea of having a "normal group" and then swapping a healer with a melee-healer and expect from him to perform like one, is idealistic at best if not pretty stupid at all. ^^
"You can't switch a healer for a melee healer, they are worse at healing!"
"Okay, let's close that gap so that they can perform better."
"But that's not the way it was!"
"Yes, that's why we're changing it."
You really need to understand this if you want to keep up. Everybody who's arguing against buffing melee healers
also thinks they can't heal as well as a straight healer, nor can they DPS as much as an MDPS, and therefore they are useless. That's not an argument against the change,
that is why the change is made in the first place. It doesn't matter if you "can't" replace a healer with a melee healer, you
should be able to. That is why the Warrior Priest's entire mechanic is, "I hit things in melee to get resources to spend on healing."
The book is an alternate option, it should not be a superior one. To insist that, "You have two ways of healing, a good one and a terrible one, and that is the way it should be forever," is asinine, and you will never find no support from any devs here.