Re: [Suggestion] Change to Shatter Limbs
Posted: Thu Jan 14, 2016 7:07 pm
i dnt have any problems with dawf zerkers, they seem fine to me. and i play destro.
Warhammer Online
https://returnofreckoning.com/forum/
That actually would make some sense since then WPs will be able to cleanse it. Though I dunno if the devs are brave enough to do that. Remember the **** storm that was caused with fester arrow being reduced at the most by 20%?Penril wrote:Just remove Bad Gas from SHs and give it to Choppas.
/thread
Why would they do that if almost everyone is saying that SL is fine.Penril wrote:Just remove Bad Gas from SHs and give it to Choppas.
/thread
But Bad Gas is OP yo cuz WPs can't cleanse it. If anything, nerf Bad Gas.rmpl wrote:Why would they do that if almost everyone is saying that SL is fine.Penril wrote:Just remove Bad Gas from SHs and give it to Choppas.
/thread
You should run 2 DoKs or at least 1 DoK regardless.Tesq wrote:so we need 2x dok to balance 1 order classes in every of our party wonderfull!!
Moral 2 is an option if you really need it."bury dots" as no aoe dots, aoe snare, other kind of aoe debuff MULTIPLTE shatter limbs not exist.
Again, Moral 2 and Groupcleanse. You don't need to fully remove it, but it doesn't have 100% uptimeShatter limbs is fine in sc untill you dont find 4x slayer which mean 4x shatter limbs + dots to cleanse which make the up 100% fo the time, throw em on healer and you cant cleanse before 10 sec CD then just die BADLY.
Which is exatly the 99% of what happened in 1.4+
magter3001 wrote: That actually would make some sense since then WPs will be able to cleanse it. Though I dunno if the devs are brave enough to do that. Remember the **** storm that was caused with fester arrow being reduced at the most by 20%?
Because choppa/slayer are already pretty strongly mirrored, aligning their playstyles further would be the wrong way.rmpl wrote:Why would they do that if almost everyone is saying that SL is fine.Penril wrote:Just remove Bad Gas from SHs and give it to Choppas.
/thread