Bozzax wrote: Sat Mar 08, 2025 10:31 am
Incoming and outgoing heal buff for the most played healer on top of a order only passive +15% from knight and +5% passive crits.
What can go wrong?
I think this patch just needs to be pushed on server so they can start cleaning up the mess after.
Ps. well it is pretty much the peak hour dist as well so no need to point out that these are off hours charts
Ds. Not to mention 40-50% of dest tanks play chosen 24/7 and "everything is fine" and "most balanced the games has ever been" tm
Are you really quote a sample size of 19 and 29 as something meaningful.
Imo dok/wp changes are decent ones, am/shaman ones are borderline op but need real ingame testing to see.
The real problem is that zealot/rp had bad changes. The idea to make rituals a healing mechanic is not bad but the way it is set atm is pretty lacking.
Imo could be made better, allow different rituals from same zealot to stack add 15 sec shared cd between them and 20 sec individual duration so u could run fine even with single ritual but if you take second you can stack 2 for 5 sec using double heal and 2 effects at same time.
Along with that the range of rituals should be min 80 fts, the heal ticks could stay 5 sec since you could stack 2 rituals within 5 sec period so 4 tick which is big powerplay
That how you engage ppl to use rituals, add some tactical aspect when to choose to stack them. Much better imo
Ps if u really want to make rp/zl appealing fix marks recast after each loading, that is tiresome and make ppl stop playing these classes