Re: Patch Notes 23/10/2020
Posted: Mon Oct 26, 2020 6:05 am
Tested out the Squig pet buff on my rSH, not worth it. Still much more viable to run around with "All By Meself." Wonder what the WLs pet numbers look like :/
Secrets wrote: Sat Oct 24, 2020 11:19 pmJust to be clear because keyboard warriors LOVE to misrepresent my words taken out of context:Ramlaen wrote: Sat Oct 24, 2020 8:32 pmWait, your argument against long form reasoning for balance changes is because different people respond to different parts of a long list of topics?wargrimnir wrote: Sat Oct 24, 2020 4:46 pm
Imagine there's longer more detailed conversations, or even arguments, about what to do with each balance change and it wasn't a simple whimsical swapping of some data. We don't need to have those hard conversations with a hundred more people on the forums, you guys are doing just fine talking to each other.
Also imagine giving a long-form explanation, as requested, to have a single point cherry-picked, misrepresented, so you can ask for it to be reverted, ignoring all other context of the post. I'm sure that's going to generate a desire to post long-form reasoning for balance changes in the future right?
But since you made the assertion, what did I misrepresent here;
-snipping big image-
-Natherul wanted to nerf Runefang
-I was opposed to nerfing Runefang because Runefang was very heavily in knight's class identity
-Natherul was adamant on nerfing Runefang, and not giving Chosens an equal nerf - because Chosen was 'in a bad spot' according to him.
-I made the point of, "Well, if you're nerfing Runefang to the same scaling as Daemonclaw, why not mirror them instead as Knight and Chosen are in a similar spot in terms of damage?" which lead to, "No; Knights are too OP and need tuned down."
-There was a 3 hour back and forth about nerfing Runefang and such; eventually, we decided on Mighty Soul as baseline, and the Chosen Mirror of Daemonclaw having Str/WS and Knight having Ini/WP.
In hindsight, I really would have liked this:
-Revert the Mighty Soul tactic changes, revert the knight elemental damage ability changes
-Restore Chosen's old defensive tactic (10% reduced chance to be crit tactic? I think it was)
-Mirror old Runefang with Daemonclaw, but in different trees like they were before (Chosen Daemonclaw in 2h tree, Knight MS in Utility tree, Runefang Baseline, Chosen MS-like ability removed)
Lame aswell. It's straight up harsh nerf. Let's not even talk about "Loner" WL tactic.Cptkud wrote: Mon Oct 26, 2020 6:05 am Tested out the Squig pet buff on my rSH, not worth it. Still much more viable to run around with "All By Meself." Wonder what the WLs pet numbers look like :/
While the mSH might not have the same auto attack damage they do get faster auto attacks. They also don't need the crit tactic as their melee move base damage is almost double that of the WH with some moves. Example Get em is double that of CS from the WL.Berzar wrote: Mon Oct 26, 2020 10:46 am I can appreciate the explanation given as to why these changes were implemented. I can't comment on the Knight/Chosen change too much, but I can on the Lion/Squig changes.
I would just like to point out that the White Lion benefits from a 50% critical damage tactic, a pet that is both tougher/deals more base damage, and two-handed weapon auto-attacks. These are all things that the Squig Herder does not have. Mirroring the Pounce/Squig Leap change because of the burst potential of the leap doesn't feel quite right to me.
Even with the increased pet stats buff, that will be far more noticeable on the White Lion pet, as it already has higher damage, bigger hits, and bigger crits from the critical damage tactic.
Perhaps the change for the White Lion is a net positive, time and testing will tell. Though I can't help but feel like the effort and time spent theorycrafting and coding these changes were with the White Lion in mind, and then thrown at the Melee Squig in the name of equality.
Berzar wrote: Mon Oct 26, 2020 3:44 pm One of the reason given for the change was mainly pointed at the burst potential of the classes. Stating that a two handed weapon auto-attack that can hit for 1500-2000 is equal to a 1 handed attack that will hit for 200-400 because it is "faster" is simply irrelevant when it comes to a burst damage discussion. The critical damage tactic also applies to the Lion pet, giving the pet higher crits as well.
I do have both classes, and I dont think many will debate who is the higher single target dps class of the two.
The classes are different, adjusting both based on the potential of one is not something that makes sense to me. My two cents on the matter.
This feels like old school Zarbix.Berzar wrote: Mon Oct 26, 2020 4:51 pm Well, I guess there you have it. Two cherry picked screen grabs of a twenty second window of time. Case closed, moving on.