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[Suggestion] Change to Shatter Limbs

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Shanell
Posts: 279

Re: [Suggestion] Change to Shatter Limbs

Post#201 » Tue Jan 05, 2016 1:44 pm

Nanji wrote: If you dont get competitive, competition will get you. ;)
Looks like you are talking about forum wars, not game.
Spoiler:
And, I admit, you aare winning in your whining competition
BG Kecis | Magus Zechariah | Chosen Kastul
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Nanji
Posts: 312

Re: [Suggestion] Change to Shatter Limbs

Post#202 » Tue Jan 05, 2016 1:47 pm

Shanell wrote:
Nanji wrote: If you dont get competitive, competition will get you. ;)
Looks like you are talking about forum wars, not game.
The difference is not so big. Ingame they flame you while they stand behind their guards. Here they do it while staying anonymous.
inactive on forums to avoid final ban

class imbalance = l2p issue

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Tesq
Posts: 5713

Re: [Suggestion] Change to Shatter Limbs

Post#203 » Tue Jan 05, 2016 2:12 pm

there will never be a close competitive enviroment appart from sc , this is the good of the oRvR anything can happen even win 24 vs 72 ppl: when your 6 men party or 24 men wb enter and gank 1 player or 8 player alone this is alredy classificable as not competitive for both sides... but when there is the same number i dont get why a better aoe vs aoe balance should not be achive, it's not a problem of competition, it's a problem of mentality you want play and have balance around group "ONLY" and also have a game that put all effort in competition and skill? go play a moba, mmorpg are not like that, stats, and builds are more important than in those games which make the need to even more fix in RVR game.

You that not form a regual wb and also dont fight any regular wb dont have any more merit to talk about these things better than me or anyother , jumpt down from the pedestal.
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Nanji
Posts: 312

Re: [Suggestion] Change to Shatter Limbs

Post#204 » Tue Jan 05, 2016 2:20 pm

Tesq wrote:there will never be a close competitive enviroment appart from sc , this is the good of the oRvR anything can happen even win 24 vs 72 ppl: when your 6 men party or 24 men wb enter and gank 1 player or 8 player alone this is alredy classificable as not competitive for both sides... but when there is the same number i dont get why a better aoe vs aoe balance should not be achive, it's not a problem of competition, it's a problem of mentality you want play and have balance around group "ONLY" and also have a game that put all effort in competition and skill? go play a moba, mmorpg are not like that, stats, and builds are more important than in those games which make the need to even more fix in RVR game.

You that not form a regual wb and also dont fight any regular wb dont have any more merit to talk about these things better than me or anyother , jumpt down from the pedestal.

Pretty sure we were wiping some wbs the last 2 days with our grp. Need confirmation? Watch our stream.

And yes, even wb vs wb is getting competitive. Random lvl is not competitive though and you shouldve already found out as more and more premade grps and wbs appear.
inactive on forums to avoid final ban

class imbalance = l2p issue

User avatar
Tesq
Posts: 5713

Re: [Suggestion] Change to Shatter Limbs

Post#205 » Tue Jan 05, 2016 3:19 pm

if you mean wipe random pugs in zerg that do not have a guard or low level ppl who also bad geared probably, maybe yea you mean right. It was a salughter... it was not even fun to watch you don't even take damages.... , maybe there was more but i doubd after the first video, kill low level ppl while you are full geared x2 pots and they were probably player from the us cost which pings as hell.
With out count the difference in renown

Once i def with a random party a keep vs 1 pug wb with just 2 sorcs aoe and this suppose to make me a great player or that group a great group ?

:/
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Nanji
Posts: 312

Re: [Suggestion] Change to Shatter Limbs

Post#206 » Tue Jan 05, 2016 4:09 pm

Tesq wrote:if you mean wipe random pugs in zerg that do not have a guard or low level ppl who also bad geared probably, maybe yea you mean right. It was a salughter... it was not even fun to watch you don't even take damages.... , maybe there was more but i doubd after the first video, kill low level ppl while you are full geared x2 pots and they were probably player from the us cost which pings as hell.
With out count the difference in renown

Once i def with a random party a keep vs 1 pug wb with just 2 sorcs aoe and this suppose to make me a great player or that group a great group ?

:/
Well we dont have aoe in our grp. :P
You actually need some kind of skill for single target assist and smallscale skirmish.
inactive on forums to avoid final ban

class imbalance = l2p issue

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RyanMakara
Posts: 1563

Re: [Suggestion] Change to Shatter Limbs

Post#207 » Tue Jan 05, 2016 4:38 pm

Nanji wrote:
Tesq wrote:if you mean wipe random pugs in zerg that do not have a guard or low level ppl who also bad geared probably, maybe yea you mean right. It was a salughter... it was not even fun to watch you don't even take damages.... , maybe there was more but i doubd after the first video, kill low level ppl while you are full geared x2 pots and they were probably player from the us cost which pings as hell.
With out count the difference in renown

Once i def with a random party a keep vs 1 pug wb with just 2 sorcs aoe and this suppose to make me a great player or that group a great group ?

:/
Well we dont have aoe in our grp. :P
You actually need some kind of skill for single target assist and smallscale skirmish.
*cough* /ASSIST *coughcough* WORKS NOW *cough*
*cough* TEAMSPEAK/VENT *cough*

I'd say it's more common sense over actual 'skill' now that /assist works.
Now if only Enemy addon worked fully it'd be easier to assist people than it is to attack random targets by yourself while in a premade :^)
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Nanji
Posts: 312

Re: [Suggestion] Change to Shatter Limbs

Post#208 » Tue Jan 05, 2016 4:44 pm

RyanMakara wrote:
Nanji wrote:
Tesq wrote:if you mean wipe random pugs in zerg that do not have a guard or low level ppl who also bad geared probably, maybe yea you mean right. It was a salughter... it was not even fun to watch you don't even take damages.... , maybe there was more but i doubd after the first video, kill low level ppl while you are full geared x2 pots and they were probably player from the us cost which pings as hell.
With out count the difference in renown

Once i def with a random party a keep vs 1 pug wb with just 2 sorcs aoe and this suppose to make me a great player or that group a great group ?

:/
Well we dont have aoe in our grp. :P
You actually need some kind of skill for single target assist and smallscale skirmish.
*cough* /ASSIST *coughcough* WORKS NOW *cough*
*cough* TEAMSPEAK/VENT *cough*

I'd say it's more common sense over actual 'skill' now that /assist works.
Now if only Enemy addon worked fully it'd be easier to assist people than it is to attack random targets by yourself while in a premade :^)

It is so easy!
inactive on forums to avoid final ban

class imbalance = l2p issue

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tomato
Posts: 403

Re: [Suggestion] Change to Shatter Limbs

Post#209 » Tue Jan 05, 2016 4:54 pm

If you want to balance this game wb vs wb, you have to consider bw/sorc +1 magus/engi per wb the only viable dps.(Slayer and choppa are inferior choices. Rest of dps would be trash tier.)

So stop trying to balance wb vs wb, or you gotta change the core of this game.

Skavenslayer doesn't outcomptete the other trees, most important tree is the one with hd.

Btw I really don't think mdps in gerneral are op right now, so many ppl play rdps.

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Gobtar
Posts: 799

Re: [Suggestion] Change to Shatter Limbs

Post#210 » Tue Jan 05, 2016 5:06 pm

tomato wrote:
Btw I really don't think mdps in gerneral are op right now, so many ppl play rdps.
People are playing range because it's easy and not nearly as group dependent; A melee train is much more fearsome then a range group...also Bandwagon Fallacy.
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