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Re: Changelog 20/12

Posted: Sun Dec 20, 2015 6:42 pm
by Lolfatalstorm
RIP SW 2008-2015

Re: Changelog 20/12

Posted: Sun Dec 20, 2015 6:43 pm
by Judarth
True :)

Re: Changelog 20/12

Posted: Sun Dec 20, 2015 6:53 pm
by Ridduk
Judarth wrote:The duration of Land Mine's stagger has been increased from 3 seconds to 5 seconds. Are y kiding??? Oae stun for 5 sec?
Just imagine I'm litle dwarf walk in rvr and bam some one attack me :o I put bomb on ground and bb gg wp??
Then I go with zerg see there paty of enemy I put bomb in them and zerg r*pe dem and again bb gg wp. It's too op...
You have no problem with Magus version though, right?

Re: Changelog 20/12

Posted: Sun Dec 20, 2015 6:55 pm
by Aquilon
Chaoself wrote:
Because their dots can't be cleansed, maybe? because you aren't able to break a rotation? buffhead is your friend.
Sure. But SW deserves it, because can't be knocked and staggered and target can't run away while he puuuuuulls his bow.
So, nerfing Sorc damage to make it on par with BW should be logical. Even with nerfing BW's, so called "OP", control abilities.

Re: Changelog 20/12

Posted: Sun Dec 20, 2015 6:57 pm
by lator
There would be no reason to nerf anything rdps related if Trivial Blows were implemented. On live things were balanced considering that TB existed. Not that I would like to see it happen anyways but just a thought.

Re: Changelog 20/12

Posted: Sun Dec 20, 2015 6:58 pm
by Hypernia
No balancing before T4?

Right. Nice to see that the devs are being consistent.

Re: Changelog 20/12

Posted: Sun Dec 20, 2015 7:00 pm
by Bignusty
Thanks for fix now no more arrow like this one Yesterday or better 4950 :

Image

Re: Changelog 20/12

Posted: Sun Dec 20, 2015 7:01 pm
by Judarth
Ridduk wrote:
Judarth wrote:The duration of Land Mine's stagger has been increased from 3 seconds to 5 seconds. Are y kiding??? Oae stun for 5 sec?
Just imagine I'm litle dwarf walk in rvr and bam some one attack me :o I put bomb on ground and bb gg wp??
Then I go with zerg see there paty of enemy I put bomb in them and zerg r*pe dem and again bb gg wp. It's too op...
You have no problem with Magus version though, right?
I thought that reader understand that when I telling about dwarf I mean both classes their skills is mirror doesn's it?

Re: Changelog 20/12

Posted: Sun Dec 20, 2015 7:06 pm
by Ridduk
Judarth wrote:
Ridduk wrote:
Judarth wrote:The duration of Land Mine's stagger has been increased from 3 seconds to 5 seconds. Are y kiding??? Oae stun for 5 sec?
Just imagine I'm litle dwarf walk in rvr and bam some one attack me :o I put bomb on ground and bb gg wp??
Then I go with zerg see there paty of enemy I put bomb in them and zerg r*pe dem and again bb gg wp. It's too op...
You have no problem with Magus version though, right?
I though that reader understend that when I telling about dwarf I mean both classes their skills is mirror doesn's it?
Thanks for clearing that up....

Re: Changelog 20/12

Posted: Sun Dec 20, 2015 7:12 pm
by Renork
Hypernia wrote:No balancing before T4?

Right. Nice to see that the devs are being consistent.

We're going to be in t3 for a while. Having 94249032903 sw's around was annoying as ****.