Re: So you want to Rift - GUIDE
Posted: Tue Nov 24, 2015 6:32 pm
LotD was seriously awesome, and I really hope it will get implemented one day.
Warhammer Online
https://returnofreckoning.com/forum/
it was all the pocket items, glyphs and other rewards that completely broke pvp balance and easily outclassed t4 gear that mythic put in so that people would play their shitty buggy dungeons that was the problemtomato wrote:LotD was seriously awesome, and I really hope it will get implemented one day.
That's like, just your opinion man.Coryphaus wrote:it was all the pocket items, glyphs and other rewards that completely broke pvp balance and easily outclassed t4 gear that mythic put in so that people would play their shitty buggy dungeons that was the problemtomato wrote:LotD was seriously awesome, and I really hope it will get implemented one day.
As long as they leave the pocket items, tomb drops, broken tovl set bonuses, insane jewelry sets, regen-fest jewelry sets and gear, world boss tallismans, vessel weapons, vessel talismans-kamenra, haste, undefendable and 3k bubble tallies, reactive health potions, AP proc potions, skeleton army banners, mirage banner, ability cloaks that could be used while unequipped and game breaking like Settra out of the game, .. I'm sure it will be perfectly fine.Coryphaus wrote:Dont count of LoTD bullshit here
that stuff broke game balance in t3 and t4 pretty dam hard so i dont expect it here in RoR
Why to leave out the content? Just nerf the **** out of the most op lotd stuff.Mez wrote:As long as they leave the pocket items, tomb drops, broken tovl set bonuses, insane jewelry sets, regen-fest jewelry sets and gear, world boss tallismans, vessel weapons, vessel talismans-kamenra, haste, undefendable and 3k bubble tallies, reactive health potions, AP proc potions, skeleton army banners, mirage banner, ability cloaks that could be used while unequipped and game breaking like Settra out of the game, .. I'm sure it will be perfectly fine.Coryphaus wrote:Dont count of LoTD bullshit here
that stuff broke game balance in t3 and t4 pretty dam hard so i dont expect it here in RoR
To counter kiters. Especially kiters w/ranged CCs. It is melee range classes what get them, mostly, in most games (usually tanks, actually; RoR is the first game I've seen where any other archetype gets them). Magus is heavy on the 5ft range AoEs, after all. . WL is a melee class . . . etc.Coryphaus wrote:why do pulls even exist
Coryphaus wrote:it was all the pocket items, glyphs and other rewards that completely broke pvp balance and easily outclassed t4 gear that mythic put in so that people would play their shitty buggy dungeons that was the problemtomato wrote:LotD was seriously awesome, and I really hope it will get implemented one day.