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Renown Abilities Advice

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Tesq
Posts: 5713

Re: Renown Abilities Advice

Post#21 » Fri Jan 01, 2016 8:44 pm

when rr 40

3x of each one of those : toughnes, block, parry, dodge/disrupt
Last edited by Tesq on Fri Jan 01, 2016 10:52 pm, edited 1 time in total.
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Nishka
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Posts: 1057

Re: Renown Abilities Advice

Post#22 » Fri Jan 01, 2016 8:47 pm

Parry gets negated by str, which def tanks usually don't have much. And you won't have enough rr to get max block max disrupt and max parry at the same time. Right?
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roadkillrobin
Posts: 2773

Re: Renown Abilities Advice

Post#23 » Fri Jan 01, 2016 8:50 pm

I'd go 20 points block, 20 points parry.
Wounds for talisman/jewlery/cape until cap, Then rest in str so that your CC abillties won't get parried at random.
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Luth
Posts: 2840

Re: Renown Abilities Advice

Post#24 » Fri Jan 01, 2016 9:02 pm

Nishka wrote:Parry gets negated by str, which def tanks usually don't have much. And you won't have enough rr to get max block max disrupt and max parry at the same time. Right?
Strength only reduces the basic block/parry chance from shields and weaponskill; additional modifiers (like from renows skills, tactic, abilities, etc.) are not affected. Same for intelligence -> block/willpower and ballistic skill -> block/initiative.
To reduce those you would need something like "your attacks are xy% harder to defend" (seen on some tactics) or something like slayer rampage etc.

Additional modifiers can only be reduced by other additional modifiers, never by damage stats.

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Scrilian
Posts: 1570

Re: Renown Abilities Advice

Post#25 » Fri Jan 01, 2016 10:27 pm

Btw can anyone remind me what benefits from 2handers are right now? Some kind of reduced chance to be parried or just only bigger AA hits?
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Shadowgurke
Posts: 618

Re: Renown Abilities Advice

Post#26 » Fri Jan 01, 2016 10:43 pm

10% less chance to be blocked (and parried? Not sure), bigger ability and AA damage as well as 2h tactics
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TenTonHammer
Posts: 3806

Re: Renown Abilities Advice

Post#27 » Fri Jan 01, 2016 10:49 pm

Nishka wrote:Parry gets negated by str, which def tanks usually don't have much. And you won't have enough rr to get max block max disrupt and max parry at the same time. Right?

http://waronlinebuilder.org/#renown;000 ... 4000000000

you only need rr60 i think
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lilsabin
Posts: 619

Re: Renown Abilities Advice

Post#28 » Fri Jan 01, 2016 11:08 pm

Sulorie wrote:
Soulcheg wrote:Is magic crit working?
No

WTF , so i have been stacking it for nothing ? actually , what works ?

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lilsabin
Posts: 619

Re: Renown Abilities Advice

Post#29 » Fri Jan 01, 2016 11:08 pm

Sulorie wrote:
Soulcheg wrote:Is magic crit working?
No

WTF , so i have been stacking it for nothing ? actually , what works ?

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noisestorm
Posts: 1727

Re: Renown Abilities Advice

Post#30 » Fri Jan 01, 2016 11:09 pm

Check the date of the post. Crit skills work for a month or 2 now.

Also: Server tells you if something isnt implemented if you skill it. Also also: you can type good ol' .getstats and just use your eyes

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