The BOs need to matter more and really need to part of the zone locking mechanism.
Short term maybe change it so that you need to control all 4 BOs and capture the keep to lock the zone and then long term look to come up with some sort of VP zone locking.
If you cant lock a zone without having all the BOs it should hopefully encourage a bit more roaming and split the zerg up a bit.
More roaming less zerging
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Re: More roaming less zerging
Don't forget about t4. We discuss things here this and that, but in t4 all this RvR change may be very frail.
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Re: More roaming less zerging
Additional tiers will make a big difference to this. When t3 hits there will be less people in t2, t4 will soak up more of t3. There are only huge reservoirs of people now because t2 is the end of the line, but it wont always be.
Re: More roaming less zerging
If they don't break it down and make the game less zergy. They could add another or more things to do in RvR.Wraithedge wrote:Additional tiers will make a big difference to this. When t3 hits there will be less people in t2, t4 will soak up more of t3. There are only huge reservoirs of people now because t2 is the end of the line, but it wont always be.
Sephanol - Chosen || Saora - Magus
Re: More roaming less zerging
The bo's matter at the moment BUT the problem is instead of having groups roam and patrol u have 1 super blob of 100 players all going from 1 point to another.punkindonuts wrote:The BOs need to matter more and really need to part of the zone locking mechanism.
At this time i pretty much give up, trying to roam as a duo or 6 u either find solo lowbies attempting to join the zerg which aint fun or challenging or u find the 60-100 zerg of baddies who will go well out of there way to body block and zerg 1 player.
The RvR we have right now is a digrace, bunch of easy mode RvE players who do not care about any challenging, close run, fun fight as long as they get there points, which is even more odd when half are already max level.
You baddies have killed it.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder
Re: More roaming less zerging
Today morning - our wb was in the Ostland. We took all BOs, started to hit keep's door - and bah, Kinns is burning. We took Kinns back, but hey, Ruins burning now. We took Ruins, but 5-6 ppl burn the Crypt.
So if you want - you always can start guerilla wars. But is often like this - "Oh, we can't take the keep now, i'll go exp my alt in t1 or afk".
So if you want - you always can start guerilla wars. But is often like this - "Oh, we can't take the keep now, i'll go exp my alt in t1 or afk".
Re: More roaming less zerging
Thats my point, players cap bo's and then 60-100 come and recap it. You zerg like it is fun.Soulcheg wrote:Today morning - our wb was in the Ostland. We took all BOs, started to hit keep's door - and bah, Kinns is burning. We took Kinns back, but hey, Ruins burning now. We took Ruins, but 5-6 ppl burn the Crypt.
So if you want - you always can start guerilla wars. But is often like this - "Oh, we can't take the keep now, i'll go exp my alt in t1 or afk".
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder
Re: More roaming less zerging
Imagine an rvr system, where BOs are important, where you can't zerg down keeps, where defending is rewarded.
A system which splits the zerg, if they want to lock a zone, making it possible for the underdog to face even numbers.
A system to prevent rushing zones without opposition, while keeping 2 zones open at a time.
A system which rewards active playing and no leeching, even as underdog.
You want this?
A system which splits the zerg, if they want to lock a zone, making it possible for the underdog to face even numbers.
A system to prevent rushing zones without opposition, while keeping 2 zones open at a time.
A system which rewards active playing and no leeching, even as underdog.
You want this?
Dying is no option.
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Re: More roaming less zerging
To our defense - we tried to kill you about 10 vs 1 several times last night and could not...Morf wrote: Without turning this into destro this order this because same can be said for both sides, last night i spent a good few hours solo'ing, looking for some FUN kiting, all i saw were 60 -100+ order all blob with the intent of playing for points, capping bo after bo and keep after keep, like mentioned even premade groups took part, this aint RvR.

So we increased the ratio toward 20 vs 1. It's not our fault if jumping shoomies are so hard to kill.
You and your pretty friends had plenty of fun with my poor body.
But I agree the current RvR system is like an airport treadmill... Stop BO 1, stop BO 2, stop BO 3 and Keep, move to next open zone and repeat - Until it's fixed... the ouiji board says heavy zerging in the forecast.
/Cheer
Frielda
Last edited by skutrug on Sat Sep 26, 2015 5:36 pm, edited 1 time in total.
“You go to WAR with the Pugs you have, not the Premades you might want or wish you had”
Re: More roaming less zerging
What the name of this beatiful game?Sulorie wrote:Imagine an rvr system, where BOs are important, where you can't zerg down keeps, where defending is rewarded.
A system which splits the zerg, if they want to lock a zone, making it possible for the underdog to face even numbers.
A system to prevent rushing zones without opposition, while keeping 2 zones open at a time.
A system which rewards active playing and no leeching, even as underdog.
You want this?
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