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Re: WE/WH stealth limits.
Posted: Sat Aug 08, 2026 7:14 am
by M0rw47h
Fey wrote: Sat Aug 08, 2026 12:14 am
It is interesting that DaoC has stealth as a toggle ability. You can stay in stealth forever, albeit with a pretty hard movement penalty.
Then AoR, with quite a short duration stealth mechanic, that also costs ap/sec.
...and in AoC, whole warbands could stealth, tanks included not only rogue archetype nor assassins!
In UO you could just cast invisibility spell without investing points in either hidding or stealth, you didn't even needed high magery to cast it, if you would use consumable scrolls.
Each game is different, but being invisible is toxic.
Re: WE/WH stealth limits.
Posted: Sat Aug 08, 2026 7:49 am
by Hienzwar
The 30 seconds is fine, less fun sure but no issues.
The hit ten times debuff is a pain but easy enough to see issues.
Re: WE/WH stealth limits.
Posted: Sat Aug 08, 2026 8:13 am
by borc1
..|..

..|..
take it as a chance to finally play game as intented (not invisible edgewolf ganker)
Re: WE/WH stealth limits.
Posted: Sat Aug 08, 2026 10:44 am
by illumius
5 years of absolute imbalance among witches has led to useless players starting to play the class. Nerfing stealthers and an absolute nerf to witches is a necessity. The duration of invisibility should be reduced to 25 seconds, the number of ways to detect a stealth user should be increased, immunity to magic should be removed, and the magical damage of all skills should be removed. Remove 100% armor penetration for finishers; 25% is sufficient.
Re: WE/WH stealth limits.
Posted: Sat Aug 08, 2026 11:16 am
by abezverkhiy
The list is pretty comprehensive. There is a proposal section of the forum, submit it there.
Re: WE/WH stealth limits.
Posted: Sat Aug 08, 2026 12:35 pm
by Omegus
Shogun4138 wrote: Fri Aug 07, 2026 11:45 pm
It was my first character on the server. Why does my SH bother you? It was my first Destro character on ror.
I also see you cant engage in conversation without knocking someone or something. That is a sign of IQ and a lack of wisdom. I will meet you halfway though. You suck so bad, you won't even post your characters names. Probably leveled up half the server.
You were calling for squig pets to get a 30 second cooldown as if that would be some type of fair compensation/punishment. However, by default Squig pets already have a 30 second cooldown.
Re: WE/WH stealth limits.
Posted: Sat Aug 08, 2026 7:12 pm
by Shogun4138
Omegus wrote: Sat Aug 08, 2026 12:35 pm
Shogun4138 wrote: Fri Aug 07, 2026 11:45 pm
It was my first character on the server. Why does my SH bother you? It was my first Destro character on ror.
I also see you cant engage in conversation without knocking someone or something. That is a sign of IQ and a lack of wisdom. I will meet you halfway though. You suck so bad, you won't even post your characters names. Probably leveled up half the server.
You were calling for squig pets to get a 30 second cooldown as if that would be some type of fair compensation/punishment. However, by default Squig pets already have a 30 second cooldown.
I wasn't being literal. SMH.
Re: WE/WH stealth limits.
Posted: Sat Aug 08, 2026 11:00 pm
by AxelF
Shogun4138 wrote: Sat Aug 08, 2026 7:12 pm
Omegus wrote: Sat Aug 08, 2026 12:35 pm
Shogun4138 wrote: Fri Aug 07, 2026 11:45 pm
It was my first character on the server. Why does my SH bother you? It was my first Destro character on ror.
I also see you cant engage in conversation without knocking someone or something. That is a sign of IQ and a lack of wisdom. I will meet you halfway though. You suck so bad, you won't even post your characters names. Probably leveled up half the server.
You were calling for squig pets to get a 30 second cooldown as if that would be some type of fair compensation/punishment. However, by default Squig pets already have a 30 second cooldown.
I wasn't being literal. SMH.
Man GMs really ought to check the IP history of this account. Something tells me there might have been a change at some point...
Re: WE/WH stealth limits.
Posted: Sun Aug 09, 2026 3:14 am
by Shogun4138
AxelF wrote: Sat Aug 08, 2026 11:00 pm
Shogun4138 wrote: Sat Aug 08, 2026 7:12 pm
Omegus wrote: Sat Aug 08, 2026 12:35 pm
You were calling for squig pets to get a 30 second cooldown as if that would be some type of fair compensation/punishment. However, by default Squig pets already have a 30 second cooldown.
I wasn't being literal. SMH.
Man GMs really ought to check the IP history of this account. Something tells me there might have been a change at some point...
For your lack of comprehension, I was using that as an example of abilities that identify a class. I would like thank you for pointing out, it's only destro that suffers from a 30 sec rule.