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Re: Tier 1-3 Scenarios are the most enjoyable content

Posted: Tue Jun 30, 2026 11:50 am
by Mvl130
The only time I've had repeated bad experiences in midtier is when an organized 6 man was farming pugs, with new scenario system I havent had any of that happening to me in a long time

The people that are high level in midtier are spread with people close to 20 and close to 30, unlike T4 where rr70+ characters have been piling up for years on veterans accounts ; it's true that at level 20 the enemy can be stronger than you, however it doesn take too long to reach rank 29 set upgrade, which is sufficient to let you perform without issues in this bracket

The midtier scenarios are less chaotic than T4, T4 tanks are too tanky and near unkillable, damage dealers have insane burst, healers can restore thousands of healthpoints in an instant ; you misplace your guard for a moment and your groupmate is gone, there are knockdowns and knockbacks from all directions ; you get pulled, then knockdowned, then bursted down, you can't do anything about it ; whereas midtier has no pulls, and less controls because people have less abilities, everything is more grounded and manageable

Re: Tier 1-3 Scenarios are the most enjoyable content

Posted: Thu Jul 02, 2026 3:11 pm
by Mvl130
I'd like to ask regarding several points in my original post that I think nobody adressed :

- Zerg burster abilities at rank 40 to counter blobs
- Less experience points from T1-3 scenarios for better RR and crests grind
- Specific midtier RvR lakes, which not much people talked about

Most discussions have been around gear gap or RR gap, I'd like to know what people have to say about these elements