Nerf RP/Zeal into the ground..
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Re: Nerf RP/Zeal into the ground..
not a 1v1 game btw
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RP/WL
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RP/WL
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Re: Nerf RP/Zeal into the ground..
Stealth & a guaranteed, undefendable leap back, yeah!
Re: Nerf RP/Zeal into the ground..
P.S: People are frustrated with WEs/WHs (especially the former) to such an extent that any "Nerf XYZ class" thread will likely be turning into WE/WH thread lol
Re: Nerf RP/Zeal into the ground..
Seems like we need an ARENA so the solo sweats don't grief the deathrun shitters in the lakesSanctific wrote: Thu Jun 18, 2026 2:41 pm P.S: People are frustrated with WEs/WHs (especially the former) to such an extent that any "Nerf XYZ class" thread will likely be turning into WE/WH thread lol
Re: Nerf RP/Zeal into the ground..
Lol, that arena will stay empty then since the entire point for the absolute majority of WE/WHs playing in lakes - is to grief people and feel superior & dominant when fighting other soloers (even better if those other solos are pre-40s). Even better-better when they group up to...still hunt other solos lolNarfii wrote: Thu Jun 18, 2026 3:02 pmSeems like we need an ARENA so the solo sweats don't grief the deathrun shitters in the lakesSanctific wrote: Thu Jun 18, 2026 2:41 pm P.S: People are frustrated with WEs/WHs (especially the former) to such an extent that any "Nerf XYZ class" thread will likely be turning into WE/WH thread lol
However, gotta be fair here - some, just SOME WEs actually have high dueling standards and dont pick undergeared/underlevelled targets & almost never interfere in other players' duels/fights (a hint without naming them: those are very high RR WEs which can be seen in the lakes almost on the daily basis and there are literally 3 of them in the late EU/early NA TZ, which normally maintain such high standards). But those are exceptions, very rare ones, which only prove the general trend.
Funny observation tho - I dont think ive seen exceptions such as that on the order side, WHs tend to happily join any fight where they are surely klling their target and they tend to disregard dueling ethics. I'm pretty certain that some 1-2% of high RR WHs should exist out there which would have such decency, but, alas i havent seen any thus far (and i have God knows how many sov geared characters on both sides thus I have seen stuff).
Re: Nerf RP/Zeal into the ground..
Avanos wrote: Wed Jun 17, 2026 7:56 pmI dunno - I just felt like making this post. Lets start discussing balance.
Wait, wait, I got a suggestion. Just hear me out.
Nerf everyone down to the stats of a level one character. Expeience, Renown, Armor, Everything. Then, turn off progression. Nobody gets nuthin' for nuthin'. Totally fair system.
Then just open all the zones and let them fight.

Author, Producer, and Director of 'The Reckoning Monologues,' all of which can be found here: https://www.youtube.com/@Martok77/videos
Re: Nerf RP/Zeal into the ground..
What's wrong with DPS RP/Zeal? Only one time have I been impressed by them and that was when it was 2 DPS RP + SM vs. my heal shaman...hardly a true measure. My main is RP and the DPS seems deeply unimpressive to me whenever I switch to my DPS spec to carry/farm. How are they a counter to WE like some people are saying?
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Re: Nerf RP/Zeal into the ground..
Guuuuys!i was joking with "let turn it into nerf WE thread" :<
Re: Nerf RP/Zeal into the ground..
gisborne wrote: Thu Jun 18, 2026 4:07 pm What's wrong with DPS RP/Zeal? Only one time have I been impressed by them and that was when it was 2 DPS RP + SM vs. my heal shaman...hardly a true measure. My main is RP and the DPS seems deeply unimpressive to me whenever I switch to my DPS spec to carry/farm. How are they a counter to WE like some people are saying?
DPS RP is the current meta solo roamer. No bad match ups, beats everything. WE/WH are also good meta picks for solo roaming.
That's essentially where it comes from. Capped int, 200+ mag power, 1.5k insta heal, 50% dmg reduction shield wall, dual hots, shield and all with 3k armour and 500 toughness. Also ability to switch to 900+ willpower and 200 heal power on-the-fly to turtle up if needed (rarely). They are a beast at present. Zeal not so much as no armour/tough tactics that RP gets from Dwarf.
Build: https://builder.returnofreckoning.com/c ... 16,713,585
Renowns: TB to max is the important one, rest you can switch around.
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