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Re: Update 04/09 (Tor Anroc)

Posted: Fri Sep 04, 2015 9:06 pm
by Luuca
Is now a good time to ask that the Chosen Tactic: Hastened Dismissal be adjusted to allow it to be taken and used at level 27?

Please. please... puh-leeze

Re: Update 04/09 (Tor Anroc)

Posted: Fri Sep 04, 2015 9:31 pm
by dave2278
I feel a burning feeling about this update

Re: Update 04/09 (Tor Anroc)

Posted: Fri Sep 04, 2015 9:48 pm
by Coryphaus
Luuca wrote:Is now a good time to ask that the Chosen Tactic: Hastened Dismissal be adjusted to allow it to be taken and used at level 27?

Please. please... puh-leeze
why? kotbs dosnt get repel darkness till 35

Re: Update 04/09 (Tor Anroc)

Posted: Fri Sep 04, 2015 10:06 pm
by magter3001
Jaycub wrote:
Coryphaus wrote:Only classes with punt happy about this update

:P
Like Jayzboi said it will also make pugging a lot more fun atm, because you have a shot at beating premades.
If the premades want to join that sc...

If I made a premade, it would be 5 BGs and 1 DoK... that's it

Re: Update 04/09 (Tor Anroc)

Posted: Fri Sep 04, 2015 10:15 pm
by Penril
magter3001 wrote:
Jaycub wrote:
Coryphaus wrote:Only classes with punt happy about this update

:P
Like Jayzboi said it will also make pugging a lot more fun atm, because you have a shot at beating premades.
If the premades want to join that sc...

If I made a premade, it would be 5 BGs and 1 DoK... that's it
You fail. I would replace the Dok with a Shaman (AoE KB).

Re: Update 04/09 (Tor Anroc)

Posted: Fri Sep 04, 2015 10:17 pm
by Coryphaus
dave2278 wrote:I feel a burning feeling about this update
Burning sensation? Might wanna get that looked at, could be serious

Re: Update 04/09 (Tor Anroc)

Posted: Sun Sep 06, 2015 10:13 am
by Boozy
TA is pretty fun sadly we have the same issue Temple had with the item being able to be held within guard range and acquire points teams are starting to cheese this heavily sadly

Re: Update 04/09 (Tor Anroc)

Posted: Sun Sep 06, 2015 10:33 am
by bumik
Boozy wrote:TA is pretty fun sadly we have the same issue Temple had with the item being able to be held within guard range and acquire points teams are starting to cheese this heavily sadly
Yeah, first game of TA and this exactly did destro. I'm sure order does the same, so please, make something about that because until then I'm not really interested in joining.

Re: Update 04/09 (Tor Anroc)

Posted: Sun Sep 06, 2015 7:15 pm
by Luuca
Ive been killed by guards more in Reikland Factory due to order ranged running to hug the guards and I don't think I've ever been killed by a guard in TA.

It's just part of the game. I still play reikland and my groups - even pugs - haven't taken the item back to the spawn in TA. Used to be the item would respawn at mid every once in a while on live. As in if one faction carried it to drop 2 times, it would auto spawn at mid. This kept the fights away from the spawn points for either side.

Re: Update 04/09 (Tor Anroc)

Posted: Sun Sep 06, 2015 8:47 pm
by Tiggo
please ad a timer that orb spawns like after 30 seconds after launch of sc. (or longer dont know exactly how long you need to the middle).