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Re: What ability modification would you make?
Posted: Mon Aug 31, 2015 9:13 pm
by panakon1
Chosen's ravage should deal 75% of the damage in aoe 5 feet around the target
Change corrupting horror to something more usefull like a buff to block and parry chance or a Health regen
Make squig armor give bonus wounds and toughness and all SH melee abilities are useable from within
Give shamans second buff
Re: What ability modification would you make?
Posted: Mon Aug 31, 2015 9:16 pm
by Toldavf
Give rune etched axe a little more damage.
Re: What ability modification would you make?
Posted: Mon Aug 31, 2015 9:28 pm
by Tklees
A melee snare for WH/WE would be nice could require target to be under and allment.
Flash heal for AM/shaman on a 5 sec CD could be 2x as strong as RP.
Blorc throw could balance pounce a bit, throw someone to safety. SM could use a buff as well but not sure what I'd do.
Re: What ability modification would you make?
Posted: Mon Aug 31, 2015 9:33 pm
by Penril
Tklees wrote:A melee snare for WH/WE would be nice could require target to be under and allment.
Flash heal for AM/shaman on a 5 sec CD could be 2x as strong as RP.
Blorc throw could balance pounce a bit, throw someone to safety. SM could use a buff as well but not sure what I'd do.
Blorc throw... i would use the same animation as Right in da Jibblez. Black orc doesn´t carry and throws you, he just kicks you so hard you go flying away in the direction he intended.
Re: What ability modification would you make?
Posted: Mon Aug 31, 2015 9:36 pm
by Bignusty
normanis wrote:black orc are already buffyng up himself and heal himself. i like better sm got like black orc heal blade. also dok is better than wp. choppa have bigger wounds byff so its cool. even slayer die faster without guard and pocket healer.
Yeah and ??? you got a shiled we have no shield so give us a shield and we give you the heal .
dok are not equal whit the WP. WP is more resistant than Dok he is squishy. that why all order healer are WP or running whit 2 WP on premade.Whitout guard whit 2 choppas geared whitout aoe detaunt impossible to kill fast a WP but 2 slayers can kill whit no problem a Dok.
Choppa or slayers whitout guard and healer are squishy.Wounds on dps is useless because if you got guard and good heal you can stay alive.
We all see atm order playing OP class slayers / WP / Knight or IB.
Twyxx wrote:Would switch WLs heal debuff in the tree with Cull the Weak, or otherwise make it cost less points.
T much much much what else ? You want that insane Finish on T2 ? lol i see all order rolling WL so give all finish move to all class on t2 .
Re: What ability modification would you make?
Posted: Mon Aug 31, 2015 10:10 pm
by Tklees
WPs and Doks wear the same armor bud. Get your facts straight before making suggestions. Double WP is also an awful comp as they can not cleanse Inc heal debuffs. Same as doks not cleansing outgoing debuffs. WPs have a bit better healing tatics while Doks have better dps tatics. That is the definition of balance. Different but equal.
Re: What ability modification would you make?
Posted: Mon Aug 31, 2015 10:17 pm
by lilsabin
hi , it s me again ... instead of giving group shield ability to tanks or other melee , why not make healing archetype do it , after all , their job is to protect/heal/support the "REST" ?
Re: What ability modification would you make?
Posted: Mon Aug 31, 2015 10:21 pm
by Foltestik
DoK / WP are same on heal (in T2 and in T4) you spec them same you play them same.
maybee DoK covenant is better (snare one) and WP aoe detaunt is little better
gCleance from WP is brainless to cast, but DoKs one can cleance 2 debuff from self
this two clases are prety nice balace (and who give a **** about dps spec)
pls dont make same random balance changes according to cry on forum
Re: What ability modification would you make?
Posted: Mon Aug 31, 2015 10:25 pm
by Bignusty
Tklees wrote:WPs and Doks wear the same armor bud. Get your facts straight before making suggestions. Double WP is also an awful comp as they can not cleanse Inc heal debuffs. Same as doks not cleansing outgoing debuffs. WPs have a bit better healing tatics while Doks have better dps tatics. That is the definition of balance. Different but equal.
I dont make suggestion ! I play lot of Scen whit my guild on premade so it's just the return after playing some scen versus slayers WP premade. But you are order idk if you play destro side to if not you cant suggest nothing.
Re: What ability modification would you make?
Posted: Mon Aug 31, 2015 10:56 pm
by Tklees
Bignusty wrote:Tklees wrote:WPs and Doks wear the same armor bud. Get your facts straight before making suggestions. Double WP is also an awful comp as they can not cleanse Inc heal debuffs. Same as doks not cleansing outgoing debuffs. WPs have a bit better healing tatics while Doks have better dps tatics. That is the definition of balance. Different but equal.
I dont make suggestion ! I play lot of Scen whit my guild on premade so it's just the return after playing some scen versus slayers WP premade. But you are order idk if you play destro side to if not you cant suggest nothing.
I play a WE and a WH both about the same amount depending on which side needs more ppl in scs. Just because all you see are WPs and slayers does not make WPs better than doks. They are literally the same class in heal spec except for 1 tatic, what type of dots they can cleanse, and the prayers/covenants. But you seem pretty set in your ways so have at it