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Xrealm imbalance quick fix

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Garamore
Posts: 442

Re: Xrealm imbalance quick fix

Post#21 » Sun Jul 09, 2023 11:14 am

Yes - log in before and RvR
Garamore - Chosen Garamar - Marauder Garachop - Choppa Garamor - Slayer

Warband leader for Hand of Blood

https://www.twitch.tv/therealgaramore

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Acidic
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Re: Xrealm imbalance quick fix

Post#22 » Sun Jul 09, 2023 11:16 am

Rapzel wrote: Sun Jul 09, 2023 10:38 am
Spoiler:
Garamore wrote: Sun Jul 09, 2023 10:31 am
CyunUnderis wrote: Sun Jul 09, 2023 6:59 am

Did you really take as an example the switching side for fort made by only one alliance of guilds ?

I agree with @Sulorie, if the dominant faction manages to push to a low pop fort, why the xlream WB should not switch side to prevent the PvDoor and to get a maybe balanced fort ?

If the xrealm didn't really aim to balance RvR, yesterday's primetime would have been terribly boring for Destruction: the Order was made up almost entirely of groups (6-24) of players who could cross-faction . They would have been blocked on the Destruction side by this suggestion, the RvR would have had a whole different flavor.

Maybe HoB should try xrealm, to see both sides of the coin ? Might be interesting to see, since you're coming in mid-late primetime.

Switch before - do some RvR - convenient how lockouts always finish just before fort. Im not against x-realming - just the timings of it and people not admiting the real reasons they want to do it. You could drop the lockout timer if they put in that you needed contri go get in fort. That way warbands could switch at any time they like. Still got the issue of swapping mid keep siege but at least that doesn't lock up the map and kill the game for 20-30 mins.
So what you are suggesting are removing lock outs so there's no need to wait for 2 hrs? That would allow people to relog in the zones before.
But then again can you explain to me why with 20% AAO for destro in Caledor it ended up being a 160 vs 50 fort yesterday?
Hard to imagine, guess it’s same as LoTD but order not losing forts so no need to fix like LoTD

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Phantasm
Posts: 739

Re: Xrealm imbalance quick fix

Post#23 » Sun Jul 09, 2023 11:23 am

Rapzel wrote: Sun Jul 09, 2023 11:10 am
Phantasm wrote: Sun Jul 09, 2023 10:47 am
Rapzel wrote: Sun Jul 09, 2023 10:38 am
So what you are suggesting are removing lock outs so there's no need to wait for 2 hrs? That would allow people to relog in the zones before.

But then again can you explain to me why with 20% AAO for destro in Caledor it ended up being a 160 vs 50 fort yesterday?
Ill explain to you as I was there in Brodda organised waband. Cal started around 11:30 pm for EU, and fort just past midnight. Those who stayed for keep def logged off because our primetime was over and you know, people wake up in morning and have life. And tbh beside our 24 there were only pug players and some 6mans.
HOB was only playing scenarios or pve.
And what OP wants is just that, no possibility for any wb to relog to the defending faction when those numbers happen.
If they were adamant on defending the fact that when AAO is above 200% you can't log in to x faction or that ORvR works like forts then fine, but this suggestion is ONLY promoting that people stack on one side and play vs the door.
Exactly, see my post above. Xrealm is not issue, the free rewards for joining dominating faction is.

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Evilspinnre
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Posts: 369

Re: Xrealm imbalance quick fix

Post#24 » Sun Jul 09, 2023 11:24 am

Garamore wrote: Sun Jul 09, 2023 11:14 am Yes - log in before and RvR
Your guild event starts at 8:30pm UK time. Destro keep lord in Caledor dies 8:29pm. Your guild wb, which just logged on for the event, has no contri. Fort is 150 attackers vs 70 defenders. You want it to be so your wb cannot participate in fort and has to twiddle their thumbs for 45 mins while the lakes are empty? Surely you are trolling?
Evilspinnre - Nightmare/Daydream - Xrealmers Anonymous
80+ AM, WL, WP, BW, SL, SM, 50+ RP, SW, IB
80+ BG, Sorc, WE, Mara, Choppa, SH, 60+ Zeal, Shaman, Blork
https://www.youtube.com/user/EvilspinnrePvP
https://www.twitch.tv/evilspinnrepvp

Garamore
Posts: 442

Re: Xrealm imbalance quick fix

Post#25 » Sun Jul 09, 2023 11:28 am

No - serious - I think the chances of it happening when people are logging in are super low compared to the organised mass log to the other side or the I wont take part in rvr till I get a guaranteed easy farm people heading to a fort for an easy defence.

If it happened i'd just do a quick chap 22 then join the next zone. no big issue at all.
Garamore - Chosen Garamar - Marauder Garachop - Choppa Garamor - Slayer

Warband leader for Hand of Blood

https://www.twitch.tv/therealgaramore

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Evilspinnre
Banned
Posts: 369

Re: Xrealm imbalance quick fix

Post#26 » Sun Jul 09, 2023 11:30 am

Right, so night ends, all organised order wbs disband. You take KV and push fort with 2-3 org wbs. You'd prefer to do a 100v20 fort instead of 70v50?
Evilspinnre - Nightmare/Daydream - Xrealmers Anonymous
80+ AM, WL, WP, BW, SL, SM, 50+ RP, SW, IB
80+ BG, Sorc, WE, Mara, Choppa, SH, 60+ Zeal, Shaman, Blork
https://www.youtube.com/user/EvilspinnrePvP
https://www.twitch.tv/evilspinnrepvp

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Phantasm
Posts: 739

Re: Xrealm imbalance quick fix

Post#27 » Sun Jul 09, 2023 11:31 am

Evilspinnre wrote: Sun Jul 09, 2023 11:10 am
What you are advocating would only lead to more PvD forts without opposition. Nobody should get a fort for free, every side should have to work for it - they should be difficult. There are plenty of instances of people logging in just before one starts or wb events starting just before. Because they don't have contri they have to wait 45 mins for a fort to end before being able to pvp?
Point of view is some "organised warband leaders" mobilise forces to push fort and relog before fort to defenders side and farm those unaware what happening.
With current system, whoever want to join defenders will get free pass, even those who were pushing fort.

Garamore
Posts: 442

Re: Xrealm imbalance quick fix

Post#28 » Sun Jul 09, 2023 11:35 am

Evilspinnre wrote: Sun Jul 09, 2023 11:30 am Right, so night ends, all organised order wbs disband. You take KV and push fort with 2-3 org wbs. You'd prefer to do a 100v20 fort instead of 70v50?
Id prefer the organised order to not hold hands and all mass log off personally. Prime time getting smaller and smaller and the co-ordinated log off means RvR falls of a cliff. Remember i'm advocating getting rid of the lockout so you can xrealm at will. Just not before a fort yet you seem upset about it.
Garamore - Chosen Garamar - Marauder Garachop - Choppa Garamor - Slayer

Warband leader for Hand of Blood

https://www.twitch.tv/therealgaramore

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Evilspinnre
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Posts: 369

Re: Xrealm imbalance quick fix

Post#29 » Sun Jul 09, 2023 11:43 am

Maybe because we swap to balance out numbers and avoid pvd? And yes, almost all org order wbs call it between 10-11pm Altdorf. You start 1hr later than everyone else so you have 90 mins of pugs.
Evilspinnre - Nightmare/Daydream - Xrealmers Anonymous
80+ AM, WL, WP, BW, SL, SM, 50+ RP, SW, IB
80+ BG, Sorc, WE, Mara, Choppa, SH, 60+ Zeal, Shaman, Blork
https://www.youtube.com/user/EvilspinnrePvP
https://www.twitch.tv/evilspinnrepvp

Garamore
Posts: 442

Re: Xrealm imbalance quick fix

Post#30 » Sun Jul 09, 2023 11:53 am

My idea allows you to swap at any time. If you swap right before fort you will miss it. You can balance at anytime and do some RvR.
Garamore - Chosen Garamar - Marauder Garachop - Choppa Garamor - Slayer

Warband leader for Hand of Blood

https://www.twitch.tv/therealgaramore

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