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Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline
Posted: Wed Mar 01, 2023 1:21 pm
by Everdin
You are all missing some points here:
This is a group based game, and beside pure burst, armor debuff and outgoing healdebuff and pull the lion brings nothing). The marauder on the other hand debuffs armor, toughness, wounds and healing on the target, has a pull as well and is capable of removing aps and decreasing the amount of ap reg.
So... yes the lion is more on the epeen side of the table. While the marauder brings the whole group in the position to make influential damage to a target.
Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline
Posted: Wed Mar 01, 2023 3:53 pm
by Bozzax
Pure burst is the only thing that matters
(Debuff is tank stuff)
Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline
Posted: Wed Mar 01, 2023 7:35 pm
by wachlarz
Mergrim wrote: ↑Tue Feb 28, 2023 5:42 pm
Sofong wrote: ↑Tue Feb 28, 2023 1:12 pm
better revert TB and piercing bite nerf.
Please delete this thread before more trolls show up.
Revert Piercing bite tactic and also 50% crit dmg tacit(increase 10% crit dmg every 10% hp lost)
Piercing bite is 700ws in 1 tactic that works on 70%+ mara skills...
Try test full rage full rotation choppa vs 1 button spam rend mara...mara easy win by 10-15%...
Sill free 320 stats bug exist for mara specs.
Monstro mara have survi as a tank and dmg like choppa.
Both class mara and wl should be nerfed not buffed.
I suggest buff choppa then

Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline
Posted: Wed Mar 01, 2023 7:50 pm
by Valfaros
lumpi33 wrote: ↑Tue Feb 28, 2023 5:48 pm
Sofong wrote: ↑Tue Feb 28, 2023 4:31 pm
how about we balance this first?
Look at this city result from yesterday. All pro players and a very close round:
https://killboard.returnofreckoning.com ... e58ce61314
Do you see the Mara in first place that did 2 Mios more than the Slayer? Mara is rr73 (no sov obviously) and Slayer rr82 (both were champs in stage3).
Rampage overpowered and Mara needs damage buff? Yeah sure... what are you smoking?
Oh yes, then we look at kill contribution and see that it's all fluff that did nothing with all 4 top slayers being more useful and Gitbaneism + Velociraptus also outperforming the mara with 1/2 or even 1/4 the overall dmg.
Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline
Posted: Wed Mar 01, 2023 9:10 pm
by wildwindblows
Everdin wrote: ↑Wed Mar 01, 2023 1:21 pm
You are all missing some points here:
This is a group based game, and beside pure burst, armor debuff and outgoing healdebuff and pull the lion brings nothing). The marauder on the other hand debuffs armor, toughness, wounds and healing on the target, has a pull as well and is capable of removing aps and decreasing the amount of ap reg.
So... yes the lion is more on the epeen side of the table. While the marauder brings the whole group in the position to make influential damage to a target.
The issue is other dps classes doing x2 more damage than mara without any debuff. Mara cannot do proper damage even after applied all debuffs.
Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline
Posted: Thu Mar 02, 2023 9:31 am
by Gegga
wildwindblows wrote: ↑Wed Mar 01, 2023 9:10 pm
Everdin wrote: ↑Wed Mar 01, 2023 1:21 pm
You are all missing some points here:
This is a group based game, and beside pure burst, armor debuff and outgoing healdebuff and pull the lion brings nothing). The marauder on the other hand debuffs armor, toughness, wounds and healing on the target, has a pull as well and is capable of removing aps and decreasing the amount of ap reg.
So... yes the lion is more on the epeen side of the table. While the marauder brings the whole group in the position to make influential damage to a target.
The issue is other dps classes doing x2 more damage than mara without any debuff. Mara cannot do proper damage even after applied all debuffs.
yeah. no. you are just plain wrong. maybe YOU do half damage that other classes and that seems like a skill issue.
Click here to watch on YouTube
just for reference
Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline
Posted: Thu Mar 02, 2023 9:44 am
by wachlarz
Gegga wrote: ↑Thu Mar 02, 2023 9:31 am
wildwindblows wrote: ↑Wed Mar 01, 2023 9:10 pm
Everdin wrote: ↑Wed Mar 01, 2023 1:21 pm
You are all missing some points here:
This is a group based game, and beside pure burst, armor debuff and outgoing healdebuff and pull the lion brings nothing). The marauder on the other hand debuffs armor, toughness, wounds and healing on the target, has a pull as well and is capable of removing aps and decreasing the amount of ap reg.
So... yes the lion is more on the epeen side of the table. While the marauder brings the whole group in the position to make influential damage to a target.
The issue is other dps classes doing x2 more damage than mara without any debuff. Mara cannot do proper damage even after applied all debuffs.
yeah. no. you are just plain wrong. maybe YOU do half damage that other classes and that seems like a skill issue.
Click here to watch on YouTube
just for reference
hahahah buff choppa
Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline
Posted: Thu Mar 02, 2023 10:06 am
by Dajciekrwi
Lets look on beloved child of Developers called KILLBOARD - February Killers on Destro side 3 Choppas, One Sorc, on Order - 2 WL, 3 WH, 1 SL...., so where on monthly scoreboard is Garamar from Hand of Blood, or Theoddone from Exodus?.
Maybe they dont know how to play?? Meybe this genius GEGGA should train them?
Killboard shows how flat is the choose for Destro, wanna kill - choose choppa, so Wachlarz have right - Buff Choppa
Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline
Posted: Thu Mar 02, 2023 10:27 am
by Nameless
Or may be ppl got some fear to die cos killboards and for that play muuuch safer, hence got less kills.
Dont look the data so one dimensional
Re: [Marauder] Petition to make GI (Growing Instability) tactic baseline
Posted: Thu Mar 02, 2023 10:38 am
by Everdin
wildwindblows wrote: ↑Wed Mar 01, 2023 9:10 pm
Everdin wrote: ↑Wed Mar 01, 2023 1:21 pm
You are all missing some points here:
This is a group based game, and beside pure burst, armor debuff and outgoing healdebuff and pull the lion brings nothing). The marauder on the other hand debuffs armor, toughness, wounds and healing on the target, has a pull as well and is capable of removing aps and decreasing the amount of ap reg.
So... yes the lion is more on the epeen side of the table. While the marauder brings the whole group in the position to make influential damage to a target.
The issue is other dps classes doing x2 more damage than mara without any debuff. Mara cannot do proper damage even after applied all debuffs.
You are aware that it is not all about doing the damage, but also providing the possibility to do the damage and to use it properly.
- The Marauder reduces the damage he needs on a single target with lifedebuff
- The Marauder reduces the damage that is needed to kill it's target while under heal with healdebuff
- As soon as a mara is not alone, EVERY guy hitting his target benefits from the debuffs a marauder applies, it's not about the damage you deal, but the damage you enable others to do.