Re: RVR Stats
Posted: Wed Jan 25, 2023 2:10 pm
nice to know im subpar SW with my 0.7 KD ratio 

oh ofcos they are, right.JohnnyWayne wrote: Wed Jan 25, 2023 2:59 pmThese values change greatly every day. So far, there is not enough data. Oh and keep in mind, it is RvR, so the k/d greatly depends on time of day / organised wb activity. Especially in low amount of data scenarios.
Thanks! I really like your site it's handy! I can see how much actions going on before even loggingVaul wrote: Wed Jan 25, 2023 11:49 amMaking something new and broke it. Fixed now. New stuff soon!pawnsacrifice wrote: Tue Jan 24, 2023 11:37 pmWhat happened to it? Did it get restarted? Not showing 24 hour dataVaul wrote: Sun Jan 15, 2023 3:32 pm I made this scraping killboard - hope that is okay with devs! ofc I will stop if not.
https://www.rvrstats.additionweb.co.uk/
It tracks kills in oRVR every half hour with some data. Plenty of potential so would welcome feedback and ideas. Going to be a mess on mobile atm.
Cheers mate. Not sure I will do much with detailed Scenario data for now I'm afraid. You can see Kills etc for careers atm but not win/loss/scoreboard stuff. But population trends is on the agenda next!lumpi33 wrote: Tue Feb 07, 2023 8:15 am Pretty cool stuff. Ive seen that you have added new stuff. Neat!
Can you please add an explanation on how you calculated the values?
Id also like to see a long term population graph like it is shown in the zone tracker. It would be also interesting for scenarios. How many pops, how many pug and standard SCs, how many won by order/destro, which careers are playing scenarios the most, which getting the most kills/deaths/protection/healing/etc.
Great Job!
Oh hey! Im sorry, didn't see the PM. Pretty busy atm and not much time. If you have questions about queries I can assist but I think you have figured it out already. Only thing I noticed about the API is that for certain filters the query becomes very slow. Gotta play around with them to see what works best. In some cases for example it is faster to limit the query to 20 max results for faster responses. Time filters are also very slow. I think the DB is missing search indices.Vaul wrote: Tue Feb 07, 2023 11:59 amCheers mate. Not sure I will do much with detailed Scenario data for now I'm afraid. You can see Kills etc for careers atm but not win/loss/scoreboard stuff. But population trends is on the agenda next!lumpi33 wrote: Tue Feb 07, 2023 8:15 am Pretty cool stuff. Ive seen that you have added new stuff. Neat!
Can you please add an explanation on how you calculated the values?
Id also like to see a long term population graph like it is shown in the zone tracker. It would be also interesting for scenarios. How many pops, how many pug and standard SCs, how many won by order/destro, which careers are playing scenarios the most, which getting the most kills/deaths/protection/healing/etc.
Great Job!
I sent you PM btw did you see?
How the Career Stat values are calculated, hopefully total kills, assists, deaths is self explanatory.lumpi33 wrote: Tue Feb 07, 2023 8:15 am Pretty cool stuff. Ive seen that you have added new stuff. Neat!
Can you please add an explanation on how you calculated the values?
Id also like to see a long term population graph like it is shown in the zone tracker. It would be also interesting for scenarios. How many pops, how many pug and standard SCs, how many won by order/destro, which careers are playing scenarios the most, which getting the most kills/deaths/protection/healing/etc.
Great Job!