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mechanics ???

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Joan
Posts: 671

Re: mechanics ???

Post#21 » Mon Aug 03, 2015 9:37 am

Mork and Gork...
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Jayzboi
Posts: 196

Re: mechanics ???

Post#22 » Mon Aug 03, 2015 10:09 am

hahahahahahahhahahahahahahhahahaha!!! hahahahahahahhahahahahahahhahahaha!!! hahahahahahahhahahahahahahhahahaha!!! hahahahahahahhahahahahahahhahahaha!!!
does it depress you to know just how alone you really are?
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Foltestik
Posts: 680

Re: mechanics ???

Post#23 » Mon Aug 03, 2015 10:25 am

this is epick :D

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Vdova
Posts: 555

Re: mechanics ???

Post#24 » Mon Aug 03, 2015 11:23 am

For lvl 20 tanks there are no tools to catch kiting rdps classes, until they stop running or stuck at the terrain :-)
Vdova - Witch elf princess of suffer and despair

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Joan
Posts: 671

Re: mechanics ???

Post#25 » Mon Aug 03, 2015 11:27 am

Well, there are two: teammates and smart use of the terrain :D
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K13R
Posts: 120

Re: mechanics ???

Post#26 » Mon Aug 03, 2015 12:07 pm

You need longer legs to catch as Sorc as Dwarfs are naturally sprinters but over a long distance elves are much better.

lilsabin
Posts: 619

Re: mechanics ???

Post#27 » Mon Aug 03, 2015 6:01 pm

keep trolling , till other people who come from other mmorpg(wow , rift , etc.) and are not used to this kind of game play notice this and strat making other thread like this . at least try giving us advice on the situation like other did .

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noisestorm
Posts: 1727

Re: topkek !!!

Post#28 » Mon Aug 03, 2015 6:36 pm

The deal is: Warhammer is not supposed to be a single player faceroll game dear lilsa. A ranged class has the range for a reason -> it is squishy as f*ck. You got heavy armor and no range for a reason -> you're tanky and supposed to eat damage. And as a tank you are not supposed to kill kiting rangers. you are supposed to defend your teammates that actually can kill those kiting rangers. So either you switch to a class that has range itself, get a melee DPS with charge or you deal with being a tank whose role it is so to support its team and or deal with other melee classes.

Edit: Requesting stuff for your class that obviously is reserved for other archetypes (ranged slow or charge) just makes your whole post ridiculous -> hence the people laughing at you. Just in case you were wondering

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lilsabin
Posts: 619

Re: mechanics ???

Post#29 » Mon Aug 03, 2015 8:25 pm

d accord

grumcajs
Posts: 378

Re: mechanics ???

Post#30 » Mon Aug 03, 2015 9:22 pm

once its working
- flee + AP pots
- speed/snare pots and other wonders (cloak, odjira tali,quick escape from renown trainer...)
- aoe snare, aoe root

and as was said - WAR isnt 1v1 game. your job as a tank is protect your teammaters and help them reach that nasty sorc and make her day very sad

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