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Re: State of Scenarios

Posted: Sat Aug 01, 2015 1:28 pm
by Azarael
Triple cap was implemented for two reasons:

- To stop scenarios in which one realm dominated and proceeded to spawncamp from being a waste of everyone's time
- To actually promote trying to hold all of the flags

Re: State of Scenarios

Posted: Sat Aug 01, 2015 1:29 pm
by Jaycub
magter3001 wrote:
Or you could just lower the amount of points a triple cap gives from giving 3x the points to 2x the points, that alone will prolong some scenarios. I can't count how many scenarios were just getting fun before abruptly ending with the scoreboard over your screen. I've been in some nordenwatch and goe scenarios that literally lasted 2 minutes, that is way too fast. I love getting emblems fast but at the expense of a good match, it's not worth it.
3x points was one of my favorite changes, whenever a side is totally dominating it is over much faster for the opposite team instead of turning into a farm fest.

Re: State of Scenarios

Posted: Sat Aug 01, 2015 2:37 pm
by Tiggo
please NOT more players. PLEASE

Re: State of Scenarios

Posted: Mon Aug 03, 2015 6:20 pm
by lilsabin
i like the deathmatch idea , maybe some arena style in the future :P

Re: State of Scenarios

Posted: Mon Aug 03, 2015 7:05 pm
by Penril
How about implementing Caledor Woods? It has a hold-the-flag mechanic, with only one flag. I am just guessing here, but wouldn't it be easy to implement seeing it has the same mechanic as NW/GoE/RF?

People WILL have to fight for the flag.

https://www.youtube.com/watch?v=zvlMBkBlcDs

Re: State of Scenarios

Posted: Mon Aug 03, 2015 7:17 pm
by magter3001
Penril wrote:How about implementing Caledor Woods? It has a hold-the-flag mechanic, with only one flag. I am just guessing here, but wouldn't it be easy to implement seeing it has the same mechanic as NW/GoE/RF?

People WILL have to fight for the flag.
Caledor woods turned into a afk-fest after the first battle. It was great if you had a premade and went against another premade, but if you have a pug and get dominated by the premade, then everyone quits because there is only one objective in the scenario. Murkain temple would be way better.

Re: State of Scenarios

Posted: Mon Aug 03, 2015 7:20 pm
by Penril
magter3001 wrote:
Penril wrote:How about implementing Caledor Woods? It has a hold-the-flag mechanic, with only one flag. I am just guessing here, but wouldn't it be easy to implement seeing it has the same mechanic as NW/GoE/RF?

People WILL have to fight for the flag.
Caledor woods turned into a afk-fest after the first battle. It was great if you had a premade and went against another premade, but if you have a pug and get dominated by the premade, then everyone quits because there is only one objective in the scenario. Murkain temple would be way better.
I believe devs have some problems implementing SCs with special mechanics. That's why i suggested CW (hold-the -flag) over other SCs with different mechanics.

Re: State of Scenarios

Posted: Mon Aug 03, 2015 7:26 pm
by navis
Penril wrote:
magter3001 wrote:
Penril wrote:How about implementing Caledor Woods? It has a hold-the-flag mechanic, with only one flag. I am just guessing here, but wouldn't it be easy to implement seeing it has the same mechanic as NW/GoE/RF?

People WILL have to fight for the flag.
Caledor woods turned into a afk-fest after the first battle. It was great if you had a premade and went against another premade, but if you have a pug and get dominated by the premade, then everyone quits because there is only one objective in the scenario. Murkain temple would be way better.
I believe devs have some problems implementing SCs with special mechanics. That's why i suggested CW (hold-the -flag) over other SCs with different mechanics.
Caledor is great for 6 man. I suggest the flag has a modification to increase the points the longer it's held, in order to make a quicker win when it is held.. eg hold for 1 min increase to 2x, hold for 3 min increase to 3x

Re: State of Scenarios

Posted: Mon Aug 03, 2015 7:36 pm
by Stinkyweed
The SC modifications are nice imo. I do prefer more spread out maps since I mainly play a kiting class, but I'll play anything on my SH (except EC!).