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Re: life is too expensive on ror

Posted: Fri Apr 08, 2022 2:15 am
by Akalukz
Lion1986 wrote: Thu Apr 07, 2022 1:33 pm Actually PRE merge of currency was a living nightmare to get geared. Many ppl had in bag the useless T4 tokens unused for higher set. many fortloggers awaiting invader and months of farming for 1 piece. I like the unification honestly
I agree, although bag rewards should be increased. or Vanq and lower still be in bags

Re: life is too expensive on ror

Posted: Sun Apr 10, 2022 5:03 am
by gats6699
ok, ok, you may be right, if we have everything right away, there is less pleasure.
Warhammer has always been a game where you had to invest time to have better equipment,
too bad for the casuals, too bad for the order that get rolled over in RvR because often outnumbered :(

It seems that we win more tokens if we are in numerical inferiority ?

Re: life is too expensive on ror

Posted: Mon Apr 11, 2022 1:14 am
by Akalukz
gats6699 wrote: Sun Apr 10, 2022 5:03 am ok, ok, you may be right, if we have everything right away, there is less pleasure.
Warhammer has always been a game where you had to invest time to have better equipment,
too bad for the casuals, too bad for the order that get rolled over in RvR because often outnumbered :(

It seems that we win more tokens if we are in numerical inferiority ?
Maybe they should add a warcrest bonus to the AAO

Re: life is too expensive on ror

Posted: Mon Apr 11, 2022 7:21 am
by CyunUnderis
Akalukz wrote: Mon Apr 11, 2022 1:14 am Maybe they should add a warcrest bonus to the AAO
This is already the case since last patch :
Against all Odds now affects loot drop chance. From -100% drop chance when enemy has 400 AAO, to +100% chance when you have 400 AAO.

Re: life is too expensive on ror

Posted: Mon Apr 11, 2022 12:31 pm
by Akalukz
CyunUnderis wrote: Mon Apr 11, 2022 7:21 am
Akalukz wrote: Mon Apr 11, 2022 1:14 am Maybe they should add a warcrest bonus to the AAO
This is already the case since last patch :
Against all Odds now affects loot drop chance. From -100% drop chance when enemy has 400 AAO, to +100% chance when you have 400 AAO.
I was thinking a bit differently. More along the lines of increasing the quantity dropped. instead of say 1 it's 2. also, the chances of getting any kills when you have 400 AAO as a warband are very very limited, so not really much of a buff. Cuz 0x0 is still 0