Page 3 of 6
Re: Patch Notes 08/05/2021
Posted: Sat May 08, 2021 3:06 pm
by vanbuinen77
How long it take you to write all that?
Re: Patch Notes 08/05/2021
Posted: Sat May 08, 2021 3:07 pm
by Schett
- The Realm lock is no longer applied in Scenarios or Duels.
So strange change you put extra restrictions on forts. But you allow people swap side to the winning side in sc's, if there's a premade stomping sc's everyone will just swap to that side and there's will barley be any more pops.
Or if you have MMR Assassins in ranked you will just stack 1 side to keep on farming those players since you dont get locked.
I'm thankful for the patches tho just don't understand this change and the fort change
Re: Patch Notes 08/05/2021
Posted: Sat May 08, 2021 3:07 pm
by Rydiak
Years old WP/DoK bugs fixed!! Awesome job!! <3
Re: Patch Notes 08/05/2021
Posted: Sat May 08, 2021 6:20 pm
by anarchypark
Rydiak wrote: Sat May 08, 2021 3:07 pm
Years old WP/DoK bugs fixed!! Awesome job!! <3
that was not a bug.
it was intentional balance change cuz wp/dok grp cleanse was mandatory
and mandatory in grp slot.
simply too good. thus made choice between grp or self.
thought it was well known changes.
if dev team also thought it was bug, maybe review it ?
Re: Patch Notes 08/05/2021
Posted: Sat May 08, 2021 6:27 pm
by Duukar
wargrimnir wrote: Sat May 08, 2021 2:01 pm
Duukar wrote: Sat May 08, 2021 12:17 pm
Being able to fire off 100 times in a second down to
only 6 times per second. They'll be fine.
All this does is basically increase the duration of lord fights and pve fights for both sides equally. That’s what we need, more pve and PVdoor.
In PvP it adds a bit of a damage boost to ST parties and maybe occasionally adds to blob damage but never more than six times a second I would agree with this part. I’m not worried about this.
A HUGE nerf. Likely the biggest nerf I’ve ever seen. In your example the ability went from 10,000 DPS to 600 DPS!!!!!!!
Yeah it’s fine. I’m just wondering WHY? Is there maybe someone else who can answer this?
Re: Patch Notes 08/05/2021
Posted: Sat May 08, 2021 6:29 pm
by Duukar
vanbuinen77 wrote: Sat May 08, 2021 2:24 pm
The two tank abilities were procing a 100 times on keep or fort lords.
Thus causing them to die quicker.
For both sides equally. Does the lord die too quickly for you? It seems about right to me. I guess we will see how much time it adds now.
Re: Patch Notes 08/05/2021
Posted: Sat May 08, 2021 6:33 pm
by Amphitere
anarchypark wrote: Sat May 08, 2021 6:20 pm
Rydiak wrote: Sat May 08, 2021 3:07 pm
Years old WP/DoK bugs fixed!! Awesome job!! <3
that was not a bug.
it was intentional balance change cuz wp/dok grp cleanse was mandatory
and mandatory in grp slot.
simply too good. thus made choice between grp or self.
thought it was well known changes.
if dev team also thought it was bug, maybe review it ?
The chalice/book bug, where they would stop working on zone change and you wouldn't know until in combat.
Re: Patch Notes 08/05/2021
Posted: Sat May 08, 2021 6:47 pm
by Rydiak
anarchypark wrote: Sat May 08, 2021 6:20 pm
Rydiak wrote: Sat May 08, 2021 3:07 pm
Years old WP/DoK bugs fixed!! Awesome job!! <3
that was not a bug.
it was intentional balance change cuz wp/dok grp cleanse was mandatory
and mandatory in grp slot.
simply too good. thus made choice between grp or self.
thought it was well known changes.
if dev team also thought it was bug, maybe review it ?
The DoK version worked fine for years, but the WP didn't. This fixed the WP version to work as the DoK version does. Thus, it was a bug. ;D
Re: Patch Notes 08/05/2021
Posted: Sat May 08, 2021 8:25 pm
by Klod91
A bit of feedback on the Event Scenario tasks. Having to cap side BOs resulted in people not caring about the match, and simply rushing there to complete the task.
Re: Patch Notes 08/05/2021
Posted: Sat May 08, 2021 9:03 pm
by tazdingo
Duukar wrote: Sat May 08, 2021 6:27 pm
Yeah it’s fine. I’m just wondering WHY? Is there maybe someone else who can answer this?
they said 1000 procs a millisecond was causing lag spikes