Re: [SM] Any chance being viable in RvR/Sieges with 2H?
Posted: Fri Aug 27, 2021 7:48 pm
After some experimentation, I found out 2H SM need both Ether Dance and WW to be satisfying ; you have now good utility and good ST burst. Sadly it require both getting 6pcs Sov, and sacrificing some damage to take both kd and group absorb (you only keep great weapon mastery, but have to drop Balanced Accuracy).
I still see barely any difference in survivability with snb spec, and ED burst is rather useful to finish healers and dps. Still with a k/d of 2, wich means I do twice as much kills than I die, so I guess it's working fine.
(And nonetheless still in the top 3 protection, pretty much everytime).
2H build as I play it is also a very useful tool to go into keep funnels (under wods) before jumping on stairs bumping every caster around.
This ability alone makes the build strong to my taste, and I'm very much enjoying it
.
I still see barely any difference in survivability with snb spec, and ED burst is rather useful to finish healers and dps. Still with a k/d of 2, wich means I do twice as much kills than I die, so I guess it's working fine.
(And nonetheless still in the top 3 protection, pretty much everytime).
2H build as I play it is also a very useful tool to go into keep funnels (under wods) before jumping on stairs bumping every caster around.
This ability alone makes the build strong to my taste, and I'm very much enjoying it
