I don't understand how the change that was made is influencing the queue time that much given:wargrimnir wrote: ↑Wed Mar 31, 2021 8:46 pm If only someone had the foresight to repeatedly predict that making the queue more accurate would drastically increase queue times. Ah well, here we go again. Down this other path of complaining about scenarios.
Let's say a scenario was started with 10vs10 of which 4 people of a side declined: 6vs10dalen wrote: ↑Fri Mar 19, 2021 10:39 am when the scenarios pops they will have somewhat balanced setups and equal numbers on both sides.
But sometimes 3 players on one side decline the pop but all players on other side take it. So instead of 8 vs 8 at start it is suddenly 5 vs 8.
It will try to fill those spots, but that depends on players queuing up, and accepting the scenario invitations.
The change made it so a scenario only starts with e.g. max 10vs9... does it? I can't imagine how waiting for 3 more people beeing ready to play has such a huge impact: from 5-10min queue to 3h queues... That would imply finding 3 people to play requires more than 3hours? The scenario in the old system often filled up with the next invite round but the round was often already over by then... That was a real problem. People willing to play WERE there (just not in time) but now they suddenly aren't anymore?
No offense, i appreciate everything devs do for this game even if i don't like a change here and there but something with this change seems to be a little bit off doesn't it?