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Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:01 pm
by Bignusty
Order wine 1 - Squig herder 0 !
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:01 pm
by Neverever
Sulorie wrote: Fri Jan 29, 2021 5:54 pm
wachlarz wrote: Fri Jan 29, 2021 5:47 pm
Squig leap in core ? For what this skill for Rshy ? 3 sec stun in 20 sec cd was to good ?
Be rSH, be in trouble, turn on SA, pounce to safety, leave SA, profit
Or even better, be stuck, pounce to nearby enemy...
How can you pounce to safety when you can only pounce to another enemy ? Does pouncing to another enemy on 45ft range mean safety ?
It is an explicit buff for WL while ranged SH lost benefiting from bouncing.
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:01 pm
by Sundowner
- Blindside: This ability's Primary Stat Multiplier has been reduced back to its 1.4.8 values , and the base damage is increased instead. This allows the ability to scale better with mastery points and interact better with toughness, as other DoTs do.
- Shattering Blow: This ability's Primary Stat Multiplier has been reduced back to its 1.4.8 values , and the base damage is increased instead. This allows the ability to scale better with mastery points and interact better with toughness, as other DoTs do.
Can someone elaborate on that, what is net effect, let's say, with 9 points in respective tree?
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:02 pm
by Drednes
appreciation to the team for working on this big patch (however people feel about it) Big ups!
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:03 pm
by Mruvka
Great balance decisions for WL, big thanks to the development team!
Swapping Pounce for Throat Bite in the mastery tree is very reasonable and I think most White Lions will approve. Possibly more people will pay attention to Throat Bite now as it is in fact a very important and useful skill.
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:05 pm
by Ysaran
So now Shield Sweep gives only 10 grudges? Or it gives 10 grades per hit (how it should)?
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:05 pm
by Sulorie
Neverever wrote: Fri Jan 29, 2021 6:01 pm
Sulorie wrote: Fri Jan 29, 2021 5:54 pm
wachlarz wrote: Fri Jan 29, 2021 5:47 pm
Squig leap in core ? For what this skill for Rshy ? 3 sec stun in 20 sec cd was to good ?
Be rSH, be in trouble, turn on SA, pounce to safety, leave SA, profit
Or even better, be stuck, pounce to nearby enemy...
How can you pounce to safety when you can only pounce to another enemy ? Does pouncing to another enemy on 45ft range mean safety ?
It is an explicit buff for WL while ranged SH lost benefiting from big bouncing.
It's not like enemies pile up on one spot only. It does, as you are significantly more mobile, especially if being snared.
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:07 pm
by Whyumadbro
Nice patch! cant wait to see the slayer animations
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:08 pm
by Ramlaen
Neverever wrote: Fri Jan 29, 2021 6:01 pm
Sulorie wrote: Fri Jan 29, 2021 5:54 pm
wachlarz wrote: Fri Jan 29, 2021 5:47 pm
Squig leap in core ? For what this skill for Rshy ? 3 sec stun in 20 sec cd was to good ?
Be rSH, be in trouble, turn on SA, pounce to safety, leave SA, profit
Or even better, be stuck, pounce to nearby enemy...
How can you pounce to safety when you can only pounce to another enemy ? Does pouncing to another enemy on 45ft range mean safety ?
It is an explicit buff for WL while ranged SH lost benefiting from big bouncing.
Well it's good to see someone admitting lag bombing with Big Bouncing was an intentional exploit.
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:10 pm
by Aurandilaz
instead of doing weird sideways "buffing"/nerfing of WL, you could just have reverted the Pounce nerf which is what cost the class most of its players... oh well.
