Recent Topics

Ads

[DEV DIARY #2]

The latest updates from the front lines.
Stay informed on what the developers are working on and what’s coming next in Return of Reckoning.
Forum rules
Before posting on this forum, be sure to read the Terms of Service, Privacy Policy and Code of Conduct
ambit
Banned
Posts: 8

Re: [DEV DIARY #2]

Post#21 » Tue Jun 02, 2015 9:53 pm

+1 nice video

Ads
User avatar
StormX2
Game Master
Posts: 1080

Re: [DEV DIARY #2]

Post#22 » Tue Jun 02, 2015 10:31 pm

Will it start out without siege as well? im hoping then overall HP of Doors will be reduced to make up for that?

Very happy to see this video honestly, Taking and Defending Keeps is what Made War and Daoc so good

areanda
Posts: 234

Re: [DEV DIARY #2]

Post#23 » Tue Jun 02, 2015 10:41 pm

Seems the hydro pump coming soon back :) Great job devs proud of u Guys and girls double love from me

User avatar
drmordread
Suspended
Posts: 916

Re: [DEV DIARY #2]

Post#24 » Tue Jun 02, 2015 10:46 pm

I love you guys!!!!

Was it real? No siege needed? Doors take damage from players again???? YES!!!!!!!!!!!!
Keep Lords.... Ohhh I miss Keep Lords!!!!!

Will they drop RvR gear? Or will it be a chest like 1.4 blah blah???
Image
Morrdread Ladydread Kickyerbutt Tamorrah Whisperrss SutSut Amniell
Lolyou Tahw Fortuna Sarissa Yiorrrgos
(and eight more to keep you guessing)

User avatar
magter3001
Posts: 1284

Re: [DEV DIARY #2]

Post#25 » Tue Jun 02, 2015 10:48 pm

I'm glad as any about the T2 announcement video but I do have some questions. In the video we see that the devs try to take the keep using old school mechanics, attack door manually with your regular abilities and then fighting the keep guards/lord.

Wasn't the original intent to make the game as close to WAR when it got shut down? Or is this just a temporary thing while the devs get the correct mechanics working?

As always, thank you devs for your hard work at keeping this game alive and most of all progressing in the right direction. ;)
Agrot 35/40 Aggychopp 32/40
Grelin of Magnus/Badlands ;)

User avatar
Tesq
Posts: 5713

Re: [DEV DIARY #2]

Post#26 » Tue Jun 02, 2015 11:13 pm

magter3001 wrote:I'm glad as any about the T2 announcement video but I do have some questions. In the video we see that the devs try to take the keep using old school mechanics, attack door manually with your regular abilities and then fighting the keep guards/lord.

Wasn't the original intent to make the game as close to WAR when it got shut down? Or is this just a temporary thing while the devs get the correct mechanics working?

As always, thank you devs for your hard work at keeping this game alive and most of all progressing in the right direction. ;)
There was a poll back in time and like 80% vote for the old siege system this mean that you can use ram or attack the door directly, lot better than rank the zone with stars and then hope for the ram to not bug.
This make things simple also fun.
Image

User avatar
wargrimnir
Head Game Master
Posts: 8412
Contact:

Re: [DEV DIARY #2]

Post#27 » Tue Jun 02, 2015 11:20 pm

Are there regular polls about things? I have an endless amount of grudges held against Mythic for systematically wrecking the game with stupid choices. That's basically all I wrote about back in the day.
Image
[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

User avatar
Dean478
Posts: 53

Re: [DEV DIARY #2]

Post#28 » Tue Jun 02, 2015 11:59 pm

Awesome, thank you. :)

Ads
User avatar
Ciciro
Posts: 30

Re: [DEV DIARY #2]

Post#29 » Wed Jun 03, 2015 12:56 am

There's a YouTube channel? WHY DID NOBODY TELL ME?!?
Image

User avatar
Monkeegod
Posts: 39

Re: [DEV DIARY #2]

Post#30 » Wed Jun 03, 2015 2:50 am

HELLELUJAH!

I've been waiting for Troll Country with baited breath...

Who is online

Users browsing this forum: Google [Bot] and 2 guests