mytreds wrote: Thu Jun 18, 2020 6:29 pm
Destro gets three class buffs without reciprocation to their respective mirrors and everything is ok.
One Order class gets a buff (to a basement class) and it’s the end of the world.
Just look at the forums. How many threads are about Order classes being OP compared to Destro? Where is the bias at?
The hyperbole from both sides is an issue that doesn't have any positive impacts on class balance overall. Both sides whine, claim bias, claim dev bias, claim their classes are UP and others are OP, it's quite entertaining because they are basically the exact same arguments just regurgitated from ones associated "party" or "tribe". Half the time I can barely tell who is whining from what side, as they all sound exactly the same just "insert class name here" and it's the same argument.
The truth is that neither of these hyperbolic arguments are close to correct. There is no big conspiracy, no massive dev bias, just a small dev team trying to figure out how to balance the game better.
I for one, as a Destro player, celebrate RSW buffs, they were sorely needed. I also celebrate the Marauder damage buffs, they were also sorely needed. Being aware of our own individual biases can allow us to attempt to mollify them to a degree.
Neither Order nor Destro is OP or UP, as this is not how class balance works. Certain classes, specs, and abilities may be over-tuned, some may be undertuned. There is a lot of nuance to sift through. Just because a single spec on a class is strong (or medicore) doesn't make the rest of the class viable either, again, there is more nuance that needs to be analyzed.
As it pertains to this specific topic on RSW, here's what I can tell from analyzing a variety of discussion on this topic
1. RSWs were underperforming, but as per high RR RSWs players, not as badly as commonly assumed. People assumed they were worse than they were, but they weren't exactly "good" in all circumstances, especially at larger player volumes (wb+ play).
2. The changes in general improved SW damage, at the expense of "ability to apply that damage (range)". This made the Skirmish SW more high risk/high reward, which could be considered a nerf or a buff dependent on the content that the Skirm SW is played in.
3. In general, Destro players just screaming "OP", which may or may not be the case for certain aspects of the RSW buffs. As we've seen some of the initial RSW re-work design was OP (the original morale drain, the BHA scaling), that being said, I would imagine it's not as doom and gloom as many Destro players like to pretend it is though.
4. Higher RR SW players are generally :-/ with the changes. There are good and bad with them. Newer/lowered RRed SW players are generally

with the changes, as they may not have had the BIS gear to optimize damage before so they actually feel more impactful now. Higher RR Destro players are generally :-/ with the changes, more or less aligned with the higher RR SW players, it's really not that big of an impact. Lower RR destro players are generally

with the changes, as they don't necessarily want to have to adapt/get better gear to deal with the increase in RDPS being thrown at them.