Re: Warfront needs to be pug scenario.
Posted: Mon Jun 08, 2020 11:01 am
Go PUG go PRO
Warhammer Online
https://returnofreckoning.com/forum/
You want to say that getting a total of 100 kills, 5+ sc played and owning the objective once for the match duration e.g. win first engagement and then the match, is impossible for pugs, then I have no words.Martok wrote: Mon Jun 08, 2020 4:06 pmSulorie wrote: Mon Jun 08, 2020 8:06 amWhen your team fails at basic things, then you don't deserve rewards.
When you think it is the rest of the team and not you, find better people to play with.
The event tasks are so pug friendly, it boggles my mind how ppl have trouble to complete them.
Translation:
"Because everybody suuuuuuuuuuuuuuuuuuucks, except meeeeeeee."

Some ppl sux so much, that need premadeSulorie wrote: Mon Jun 08, 2020 6:20 pmYou want to say that getting a total of 100 kills, 5+ sc played and owning the objective once for the match duration e.g. win first engagement and then the match, is impossible for pugs, then I have no words.Martok wrote: Mon Jun 08, 2020 4:06 pmSulorie wrote: Mon Jun 08, 2020 8:06 amWhen your team fails at basic things, then you don't deserve rewards.
When you think it is the rest of the team and not you, find better people to play with.
The event tasks are so pug friendly, it boggles my mind how ppl have trouble to complete them.
Translation:
"Because everybody suuuuuuuuuuuuuuuuuuucks, except meeeeeeee."
You can't make it much easier without giving the event rewards for just logging in.
And for the record, you need no premade at all for such easy tasks.
And what has queueing solo to do with "being terrible" and "not making any effort"? Besides, that it takes little effort to get to the crafting level during the event anyways, but that“s the same for solo“s and for premades. In general, for pug“s it takes a lot more effort in scenarios to try to get something done than for premades.Nekkma wrote: Mon Jun 08, 2020 6:40 am The bias towards being rewarded for being terrible and not making an effort in this game is unpardonable.
Draugris wrote: Tue Jun 09, 2020 6:04 amAnd what has queueing solo to do with "being terrible" and "not making any effort"? Besides, that it takes little effort to get to the crafting level during the event anyways, but that“s the same for solo“s and for premades. In general, for pug“s it takes a lot more effort in scenarios to try to get something done than for premades.Nekkma wrote: Mon Jun 08, 2020 6:40 am The bias towards being rewarded for being terrible and not making an effort in this game is unpardonable.
One event for pug“s a month, let“s say as a catch-up mechanic would not hurt anybody, except maybe the precious feelings of those awesome premades who make soooo much effort stomping pug“s every weekend.
Well, I did not write that they had anything to do with it eachother. I responded to a previous poster which claimed that the "premade bias was unpardonable". This statement is just wrong as pretty much no rewards in this game (beside pve) requires you to win. You can zergsurf while being semi afk for all orvr rewards. You can be semiafk leeching and would probably complete these quick live events in max 15 scenarios.Draugris wrote: Tue Jun 09, 2020 6:04 am
And what has queueing solo to do with "being terrible" and "not making any effort"? Besides, that it takes little effort to get to the crafting level during the event anyways, but that“s the same for solo“s and for premades. In general, for pug“s it takes a lot more effort in scenarios to try to get something done than for premades.
One event for pug“s a month, let“s say as a catch-up mechanic would not hurt anybody, except maybe the precious feelings of those awesome premades who make soooo much effort stomping pug“s every weekend.
OK, I guess you can get 24 random people who have been playing with different people all the time (and thus keep improving) and crush a TUP warband since they are stagnating because they always play with the same people?drmordread wrote: Mon Jun 08, 2020 12:22 am
Because the majority of the players on this server, and back on live, play PuG. Sorry (not soory) playing with the same 5 people day in day out is boring AF and really does nothing to further your playing skills, due to always knowing you can rely on heals, buffs, guard, from a premade group. When you play with the same people, your play style and skill level stop growing beyond the envelope. They stagnate.
But this is not about 6 man premades ...