Still bugged:ReturnOfReckoning wrote: Wed Jun 03, 2020 2:45 am [Guild Vaults]
- Guild Vault 1 should behave normally again
- Cost for expanding Guild Vault is fixed.
Spoiler:
Still bugged:ReturnOfReckoning wrote: Wed Jun 03, 2020 2:45 am [Guild Vaults]
- Guild Vault 1 should behave normally again
- Cost for expanding Guild Vault is fixed.
More a nerf than a buff dude. But, not going to say why if you can't see why. It was nerfed for the WL and SH was just along for the ride.Arziak wrote: Fri Jun 05, 2020 5:25 pm Trully amazing patch.
We al know how wl/sq are overperforming, so a slighty buff.
Really nice => target bosses was a pain.ReturnOfReckoning wrote: Wed Jun 03, 2020 2:45 am Hotfix #1
[RvR]
- Keep lords & Fort lords now only display self buffs or debuffs that you have casted on them. This significantly reduces the client lag when targeting them.
It is a small nerf. Previously you could pounce and then use force opportunity but still have the armor debuff apply before the pounce damage. Now that's no longer possible.Arziak wrote: Fri Jun 05, 2020 5:25 pm Trully amazing patch.
We al know how wl/sq are overperforming, so a slighty buff.
We al know how we/wh are underperforming, so a slighty nerf.
At this point seem too obvious that the balance clases belong to what devs plays/like.
I lost the hope
I guess its ok since you still have all your items and its only 30 gold to buy all rows in the first vaultManatikik wrote: Fri Jun 05, 2020 4:50 pm Yea seems like we have to re-purchase all of Vault 1 to get access to things we already bought and put in? Seems, uh, not very "fixed"
I can see your point and its true, but now you can instasmount with pounce, still think is a slightly buff if for example wanna comb your pounce burst with another teammate because you can really coordinate it now. A lot of times i survive with a healer dat burst just because between the slighty delay you get some healinng dots.dalen wrote: Fri Jun 05, 2020 6:50 pmArziak wrote: Fri Jun 05, 2020 5:25 pm Trully amazing patch.
We al know how wl/sq are overperforming, so a slighty buff.
We al know how we/wh are underperforming, so a slighty nerf.
At this point seem too obvious that the balance clases belong to what devs plays/like.
I lost the hope
It is a small nerf. Previously you could pounce and then use force opportunity but still have the armor debuff apply before the pounce damage. Now that's no longer possible.
When you remove BAL and still get the ending tick, don't you think this is wrong? Just cover it by other debuffs, you have multiple.Arziak wrote: Fri Jun 05, 2020 7:22 pm
Nerver saw a guy complaining about baal and you and we all know wh/we dont deserves this.
And become more frustating patch aftet patch trying to play with wh/we, and even more when you read some devs saying no incoming buffs or changes, just nerfs to leave this 2 clases con a bad spot
Dont you see wrong dat the main dmg spell from a alredy weak clases could be denied just with a cleanse?Sulorie wrote: Fri Jun 05, 2020 7:26 pmWhen you remove BAL and still get the ending tick, don't you think this is wrong? Just cover it by other debuffs, you have multiple.Arziak wrote: Fri Jun 05, 2020 7:22 pm
Nerver saw a guy complaining about baal and you and we all know wh/we dont deserves this.
And become more frustating patch aftet patch trying to play with wh/we, and even more when you read some devs saying no incoming buffs or changes, just nerfs to leave this 2 clases con a bad spot
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