Do you have empirical evidence to support your claim? If you say it can be defended then which check is it? Parry/block check or disrupt check?adapter wrote: Thu May 30, 2019 12:15 amIt can be defended and sometimes it don't even work until last second of casting.DokB wrote: Thu May 30, 2019 12:07 am Pulling/Punts has always been the one thing that FM doesn’t effect. It would be a literal I-WIN button if it didn’t have some way to counter it.
I read somewhere that it doesn’t have a defensive check. I believe this is fine for a 13pt channel ability which selects targets at random.
I rather return to the balancing aspect of the discussion.
Question A: Does Git to da choopa or all pulls (magus/engineers) have a defensive check before it lands?
Question B: If it does, what is it and how does one gear against it?
Question C: If it does not, then why does a single form of crowd control have 100% success rate of landing while all other form of crowd control have a defensive check before landing the effect? Should it not be consistent?