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Premade and non premade/pug group scenarios.

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peterthepan3
Posts: 6509

Re: Premade and non premade/pug group scenarios.

Post#21 » Thu Feb 21, 2019 9:27 pm

Tobias26 wrote: Thu Feb 21, 2019 9:25 pm
FinalTidus21 wrote: Thu Feb 21, 2019 8:57 pm
Tobias26 - ladder might be interesting with at least 4x the current server population. However, I don't think people being exposed to Warhammer is the only problem. They need to keep the new people here somehow and I've watched a bunch of streamers disappear once they hit T4.

GL
I agree that the current online will not allow stable play 6x6 without a long wait. However, given the overall orientation of the game pvp - online 700 people pvp players is something like online 5-7k players in WoW. Therefore, for stable proks 3x3 it is more than enough, only need to establish a system and interest people. Well, of course, first need the desire and ability of the developers.
3v3 has no bearing on any other aspect of the game. While 6v6 may be considered unimportant by many, it at least teaches you the fundamentals of group combat - which you can then use in other aspects of the game (even warband play).
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Tobias26
Posts: 83

Re: Premade and non premade/pug group scenarios.

Post#22 » Fri Feb 22, 2019 5:22 am

peterthepan3 wrote: Thu Feb 21, 2019 9:27 pm
3v3 has no bearing on any other aspect of the game. While 6v6 may be considered unimportant by many, it at least teaches you the fundamentals of group combat - which you can then use in other aspects of the game (even warband play).
Why should it teach anything? This format of the game involves fun, sports interest and individual skills of the players.
Duis - Chosen 79
Tobiasx - KotBS 70

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kristeva
Posts: 31

Re: Premade and non premade/pug group scenarios.

Post#23 » Fri Feb 22, 2019 9:18 am

Tobias26 wrote: Fri Feb 22, 2019 5:22 am
peterthepan3 wrote: Thu Feb 21, 2019 9:27 pm
3v3 has no bearing on any other aspect of the game. While 6v6 may be considered unimportant by many, it at least teaches you the fundamentals of group combat - which you can then use in other aspects of the game (even warband play).
Why should it teach anything? This format of the game involves fun, sports interest and individual skills of the players.
What? Anyone interested in competitive play should be looking to improve. Tbh anyone even just here for fun should want to learn how to play better, it's pretty fun to know how to use your abilities :roll:
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Foltestik
Posts: 680

Re: Premade and non premade/pug group scenarios.

Post#24 » Fri Feb 22, 2019 9:22 am

what this game isnt about random keyboard smashing :(

**** im out then

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DanielWinner
Posts: 727
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Re: Premade and non premade/pug group scenarios.

Post#25 » Fri Feb 22, 2019 9:24 am

Foltestik wrote: Fri Feb 22, 2019 9:22 am what this game isnt about random keyboard smashing :(

**** im out then
WL exists for this main reason.
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Riphael - Black Guard.

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Manatikik
Posts: 1249

Re: Premade and non premade/pug group scenarios.

Post#26 » Fri Feb 22, 2019 10:06 am

DanielWinner wrote: Fri Feb 22, 2019 9:24 am
Foltestik wrote: Fri Feb 22, 2019 9:22 am what this game isnt about random keyboard smashing :(

**** im out then
WL exists for this main reason.
You can’t random keyboard smash on a WL... you HAVE to Pounce THEN keyboard smash. Smh at you
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DanielWinner
Posts: 727
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Re: Premade and non premade/pug group scenarios.

Post#27 » Fri Feb 22, 2019 10:30 am

Manatikik wrote: Fri Feb 22, 2019 10:06 am
DanielWinner wrote: Fri Feb 22, 2019 9:24 am
Foltestik wrote: Fri Feb 22, 2019 9:22 am what this game isnt about random keyboard smashing :(

**** im out then
WL exists for this main reason.
You can’t random keyboard smash on a WL... you HAVE to Pounce THEN keyboard smash. Smh at you
Sounds almost like melee SW with 15pt skill.
Ripliel - Shadow Warrior.
Riphael - Black Guard.

Very Serious Warhammer Online Montage
Spoiler:
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Tobias26
Posts: 83

Re: Premade and non premade/pug group scenarios.

Post#28 » Fri Feb 22, 2019 2:51 pm

kristeva wrote: Fri Feb 22, 2019 9:18 am
What? Anyone interested in competitive play should be looking to improve. Tbh anyone even just here for fun should want to learn how to play better, it's pretty fun to know how to use your abilities :roll:
I'm afraid I wasn't quite clear. I mean, 3x3 doesn't necessarily have to inculcate useful skills for some other aspect of the game. 3x3 itself would be a separate aspect of the game.
Duis - Chosen 79
Tobiasx - KotBS 70

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FinalTidus21
Posts: 29

Re: Premade and non premade/pug group scenarios.

Post#29 » Fri Feb 22, 2019 9:19 pm

kristeva wrote: Fri Feb 22, 2019 9:18 am
Tobias26 wrote: Fri Feb 22, 2019 5:22 am
peterthepan3 wrote: Thu Feb 21, 2019 9:27 pm
3v3 has no bearing on any other aspect of the game. While 6v6 may be considered unimportant by many, it at least teaches you the fundamentals of group combat - which you can then use in other aspects of the game (even warband play).
Why should it teach anything? This format of the game involves fun, sports interest and individual skills of the players.
What? Anyone interested in competitive play should be looking to improve. Tbh anyone even just here for fun should want to learn how to play better, it's pretty fun to know how to use your abilities :roll:
IMO, if everyone interested in competitive play should be looking to improve, then I question 6 man premade being put in the same group as random single or duo queuers. I think the reason 6 man premades are allowed to get into the random single and duo queuers is for fun because once the heirarchy is established at the top they get bored and leave each other team alone or tap out queueing against them.
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