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Re: Handicap play

Posted: Sat Sep 22, 2018 1:09 pm
by Aerogath
peterthepan3 wrote: Sat Sep 22, 2018 1:07 pm
Aerogath wrote: Sat Sep 22, 2018 12:57 pm
Telen wrote: Sat Sep 22, 2018 12:53 pm
Any AMs kill you in 3s at a bo lately? Or did you dream something else last night?
Ill dream finally seeing a **** balanced AM that Can`t burst me in 3 seconds where other caster classes can cast only 1 time :D
Magus, Sorc, BW and Engineer are all laughing at this idea of AM burst.
Funny that these are all classes meant to be burst classes while having not in the smallest the same survibility :D
Or why not giving these classes somebit of lifeleech also healing themself with dealing damage or stacking themself a shield would be cool too.

But to came back to the topic.
Better play in a premade Sc`s, you will hate it in pug on destro.

Re: Handicap play

Posted: Sat Sep 22, 2018 1:50 pm
by Telen
Aerogath wrote: Sat Sep 22, 2018 1:09 pm Funny that these are all classes meant to be burst classes while having not in the smallest the same survibility :D
Or why not giving these classes somebit of lifeleech also healing themself with dealing damage or stacking themself a shield would be cool too.

But to came back to the topic.
Better play in a premade Sc`s, you will hate it in pug on destro.
Its a group game. Healers heal. Tanks guard. Dps burst. Jack of all trades master of none wont get you far outside very smallscale/solo. I love AM but when we have a group Im on my tank because its far more effective to keep one or two proper dps up than have some little group heals that dont save anyone. If I do play AM in group its because we have 7 or 8 on and they can look after themselves better in overflow. They dont add as much as the proper dps in a proper party though.
These AM/Shaman, and Im sometime guilty though I do try to heal more than most, that top damage in pug scs always forget that choppa and we that died 7 times and spent half the time respawning could have put out far more dps if it had been kept alive.