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Re: Order's overpowered classes.

Posted: Mon Sep 17, 2018 11:30 am
by roadkillrobin
See no point doing this considering there's class changes happening almoast every week. There's simply not enough time testing stuff between changes. Changing 1 class also changes the dynamics of everything else.

Re: Order's overpowered classes.

Posted: Mon Sep 17, 2018 11:33 am
by tazdingo
honestly none. order needs BW to be perform as well as it does. RP/WP survivability can get a little nuts but i never find it oppressive. at the very highest skill ceiling IB is OP but deserves to be. didn't vote

Re: Order's overpowered classes.

Posted: Mon Sep 17, 2018 11:36 am
by Eathisword
Aurandilaz wrote: Mon Sep 17, 2018 9:36 am weak poll, missing Volgo as an option
Wins the thead on page 1.

Re: Order's overpowered classes.

Posted: Mon Sep 17, 2018 11:38 am
by Valarion
Those NPCs in Order wc in Praag need a serious nerf, I mean what the hell skill is that to 1 shot you like that?

Re: Order's overpowered classes.

Posted: Mon Sep 17, 2018 11:43 am
by saupreusse
Valarion wrote: Mon Sep 17, 2018 11:38 am Those NPCs in Order wc in Praag need a serious nerf, I mean what the hell skill is that to 1 shot you like that?
Its called terminate and every warcamp guard lvl 55 will one shot you. Its not just the ones in praag.it deals exactly 30.000 undefendable morale damage iirc.

Re: Order's overpowered classes.

Posted: Mon Sep 17, 2018 11:45 am
by kweedko
Actually in ROR tanks are OP cause of their surviveability. That is totally broken from the live version, for the reason i don't see anywhere on this forums, except biased opinion of DEVs playing tanks lol.

On live def speced tanks never do such dmg, like here, and dmg speced never were such tough to kill.

Re: Order's overpowered classes.

Posted: Mon Sep 17, 2018 11:48 am
by larsulu
Telen wrote: Mon Sep 17, 2018 10:35 am I wouldnt say overpowered because they arent compared to where marauder is, but orders best class is BW.
You know they nerfed Mara soo hard in ror ?

Re: Order's overpowered classes.

Posted: Mon Sep 17, 2018 11:51 am
by Nameless
Um on live tanks were much more tougher than here esp with tons of defensive renown skills and pocket trinkets.
I got such trinkets that I could stay 30 sec crit immune. So yea

Re: Order's overpowered classes.

Posted: Mon Sep 17, 2018 11:54 am
by Amidala
:geek:

Let us troll.

Btw it s normal that the most op class of order it s simple all order. I mean WL can still jump and Kotbs can still tank something. That s horrible.
Horrible

Re: Order's overpowered classes.

Posted: Mon Sep 17, 2018 12:03 pm
by tazdingo
kweedko wrote: Mon Sep 17, 2018 11:45 am Actually in ROR tanks are OP cause of their surviveability. That is totally broken from the live version, for the reason i don't see anywhere on this forums, except biased opinion of DEVs playing tanks lol.

On live def speced tanks never do such dmg, like here, and dmg speced never were such tough to kill.
you're right that they did less dmg, but full def specs were wayyyyyy tankier. you could literally plonk a single warpforged knight on a flag and expect him to somewhat reliably hold off an entire sub 90 pub wb