About: Annihiliation (Chaos Epic T4)

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Hargrim
Former Staff
Posts: 2465

Re: About: Annihiliation (Chaos Epic T4)

Post#21 » Thu Mar 22, 2018 12:59 pm

Darks63 wrote:On the subject of reviewing epics is there any chance to fix battle for remembrance so that those 5 npcs help you fight that warboss at the end like on live? Cause he is nasty to try to solo mitigates like a tank and hits like a train.
Bugtracker? But all in all probably not, because when NPC land killing blow you won't get the quest credit.
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Fallenkezef
Posts: 1492

Re: About: Annihiliation (Chaos Epic T4)

Post#22 » Thu Mar 22, 2018 2:35 pm

sioding wrote:Don´t expect a too easy safe spot. As i wrote in the ticket: We have to review all epics to make sure there is no Ch22 hard PQ involved in the future. But for this particular problem is a fix live with the next patch.
We appreciate your help in this. I know it's a bloody pain trying to get the PQ's ready for onslaught while balancing out the epic quests.
Alea iacta est

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HissiCNesS
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Re: About: Annihiliation (Chaos Epic T4)

Post#23 » Thu Mar 22, 2018 3:56 pm

Fallenkezef wrote:
sioding wrote:Don´t expect a too easy safe spot. As i wrote in the ticket: We have to review all epics to make sure there is no Ch22 hard PQ involved in the future. But for this particular problem is a fix live with the next patch.
We appreciate your help in this. I know it's a bloody pain trying to get the PQ's ready for onslaught while balancing out the epic quests.
Aye! Nothing more to add. :)

I don't expect easy rewards anyway, it's still an epic quest and the items should be worth the fight.
Crondar Ravenclaw (MA) / Rennoc Fleshtearer (BG)
Adrovar Warpbender (MG) / Kurgog Gorkamork (BO)

Wigbrand Jaeger (WH) / Lorandriel Moonfang (SW)
Belenos Endovelicus (BW) / Brawlgrim Thunderaxe (SL)

AVENGE THE DEAD, FREE THE ENSLAVED!

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Vayra
Posts: 577

Re: About: Annihiliation (Chaos Epic T4)

Post#24 » Thu Mar 22, 2018 5:42 pm

Hargrim wrote:
Darks63 wrote:On the subject of reviewing epics is there any chance to fix battle for remembrance so that those 5 npcs help you fight that warboss at the end like on live? Cause he is nasty to try to solo mitigates like a tank and hits like a train.
Bugtracker? But all in all probably not, because when NPC land killing blow you won't get the quest credit.
Is there a way around that? For example by tracking kill credit based on % dmg done by players (groups)? Or even just having done damage to the mob within x seconds of it dying? Would get around issues with multiple people trying to complete steps at the same time with limited mob availability (less relevant these days unless new quests drop) as well as allow more interesting designs with NPC help for both quests and PQs. I remember some PQ issues in the past where friendly NPCs would 'help' kill the boss and occasionally bug the PQ if the got the killing blow (Destro PQ near DW warcamp). This would circumvent that.
Vayra - Sorc
Forkrul - DoK
Kalyth - BG

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Fallenkezef
Posts: 1492

Re: About: Annihiliation (Chaos Epic T4)

Post#25 » Thu Mar 22, 2018 5:47 pm

The Order Dwarf fight is a tough one but doable by any class at 40
Alea iacta est

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Hargrim
Former Staff
Posts: 2465

Re: About: Annihiliation (Chaos Epic T4)

Post#26 » Thu Mar 22, 2018 6:58 pm

Vayra wrote:
Hargrim wrote:
Darks63 wrote:On the subject of reviewing epics is there any chance to fix battle for remembrance so that those 5 npcs help you fight that warboss at the end like on live? Cause he is nasty to try to solo mitigates like a tank and hits like a train.
Bugtracker? But all in all probably not, because when NPC land killing blow you won't get the quest credit.
Is there a way around that? For example by tracking kill credit based on % dmg done by players (groups)? Or even just having done damage to the mob within x seconds of it dying? Would get around issues with multiple people trying to complete steps at the same time with limited mob availability (less relevant these days unless new quests drop) as well as allow more interesting designs with NPC help for both quests and PQs. I remember some PQ issues in the past where friendly NPCs would 'help' kill the boss and occasionally bug the PQ if the got the killing blow (Destro PQ near DW warcamp). This would circumvent that.
There are always ways, but the more complex the system the easier it is to exploit it. What for? Is there any value added, really, in doing the above?
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