Re: 6v6 SC leaderboard?
Posted: Thu Mar 15, 2018 10:00 am
Server status atm = dead
Nothing to see move along.
Nothing to see move along.
Pretty much, new "premades" don't even know how to play 6v6.Danord wrote:Server status atm = dead
Nothing to see move along.
Arelion wrote:
There you go.
Minimal effort just export the data to the leaderboard.
Obviously the KDR is what matters the most in a 6vs6 but for the sake of those who care about the points i'd even export the W/L ratio to see which guild probably fails to kill but manages to do a good job at capturing/holding the flag. I wouldn't let it influence the ranking though.
To honor the top 3 dps / heal i'd export that too. Tank play can't be compared on a board as you can't tell who does the best job at guard and cc with numbers.
Of course only the kills/deaths happened in EC/CW matters for all 3 charts.
Thats the stats from ORvR only. Currently we do not store ANY information regarding SC wins, kills or deaths. As such there is no data at all to collect on this atm at all. That said I have stated to peter before that this is something Im not against implementing but its not something that has priority and as such can (and probably) will take a long time before it sees the light of day.Aurandilaz wrote:Considering we had this last year
viewtopic.php?f=8&t=20884&start=40#p230741
they keep some kind of data over who kills/dies in database.
Maybe would need some extra tweaking to get the game to register won/lost scenarios as well.
I respect this answer a lot more than the intial post. Thank you. Keep in mind, NA is all about 6 mans...the population isn’t big like EU so it’s nice to have something for NA time. I don’t want to be 80 and done I want to be 80 and create a solid groupNatherul wrote:Thats the stats from ORvR only. Currently we do not store ANY information regarding SC wins, kills or deaths. As such there is no data at all to collect on this atm at all. That said I have stated to peter before that this is something Im not against implementing but its not something that has priority and as such can (and probably) will take a long time before it sees the light of day.Aurandilaz wrote:Considering we had this last year
viewtopic.php?f=8&t=20884&start=40#p230741
they keep some kind of data over who kills/dies in database.
Maybe would need some extra tweaking to get the game to register won/lost scenarios as well.
Somewhat on the tangent, since we can have Armory display people by class/renown/level/name, would it be possible to add oRvR kills there or some generic K/D ratio? I don't know if that will somehow give people carrot to somehow try top each other, but would be nice to know, so you can maybe try compete against others instead of getting super bored at 80 and rerolling.Natherul wrote:Thats the stats from ORvR only. Currently we do not store ANY information regarding SC wins, kills or deaths. As such there is no data at all to collect on this atm at all. That said I have stated to peter before that this is something Im not against implementing but its not something that has priority and as such can (and probably) will take a long time before it sees the light of day.Aurandilaz wrote:Considering we had this last year
viewtopic.php?f=8&t=20884&start=40#p230741
they keep some kind of data over who kills/dies in database.
Maybe would need some extra tweaking to get the game to register won/lost scenarios as well.
wow, you are really trying to bring unnecessary toxicity everywhere you goUnstoppable1776 wrote: Like example
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#78 Fusion. 2. 85