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Re: praying for a Marauder rework

Posted: Tue Nov 07, 2017 1:07 pm
by GodlessCrom
Should always open up with TB I think. Wounds debuff is 1440 unhealable damage, just too good to pass up IMO.

Re: praying for a Marauder rework

Posted: Tue Nov 07, 2017 7:19 pm
by Sulorie
GodlessCrom wrote:Should always open up with TB I think. Wounds debuff is 1440 unhealable damage, just too good to pass up IMO.
And the first debuff to be removed.

Re: praying for a Marauder rework

Posted: Tue Nov 07, 2017 7:38 pm
by GodlessCrom
1 rend into TB, my bad. Been playing solo a lot, where debuffs get cleabsed less. Point is, TB and all wounds debuffs work best earlier they are in rotation.

Re: praying for a Marauder rework

Posted: Tue Nov 07, 2017 8:23 pm
by Penril
Sulorie wrote:
GodlessCrom wrote:Should always open up with TB I think. Wounds debuff is 1440 unhealable damage, just too good to pass up IMO.
And the first debuff to be removed.
Not if you have other people assisting your target and they hit it first.

Re: praying for a Marauder rework

Posted: Tue Nov 07, 2017 9:17 pm
by GodlessCrom
Well presumably Marauder is the target-caller in a premade, so most likely he hits the target first, but yeah ita possible like if you are going Squig/Mara that Squig plinks em first.

Re: praying for a Marauder rework

Posted: Tue Nov 07, 2017 9:42 pm
by Penril
Even if you are the target caller, you can wait 1-2 seconds while your tanks hit the target first to cover 2-3 of your own debuffs. Covering your debuffs is pretty much only a solo/pug problem.

(then again, during that 1-2 seconds, you could use Flail, Rend or something else that would technically make TB second in your rotation :P )