Cimba wrote:peterthepan3 wrote:Foot's always spoken a lot of sense in his walls of text. It's just that the majority of the playerbase aren't willing to experiment/go out of their tried-and-tested comfort zones, tbh.
Why should they? The last meta shifts in small scale were all met with the nerfhammer. To the point that they aren't viable anymore.
Procs were overnerfed, I agree, but you can't deny that they were overperforming, with huge reward vs little effort prerequisite (huge reward/little effort can be seen as the foundation for a lot of balancing on RoR). The general counterargument presented was to run procs to counter procs (DPS DOK/BO/DOK/SORC/CH), but that did not negate from the fact that they were incredibly powerful (especially at the gear threshold of that time) with very little risk and/or effort required. I do believe that they should be retuned and made viable again - just not to the level of absurdity they were at before. I spoke to Freshour about the DPS DOK indirect nerf, would be nice if covenants had no ICD on the DPS DOK himself? New class comps, proc groups built around the DOK - I dunno.
By experiment/go out of comfort zones, I mean exploring possibilities that WAR has. Testing synergies, testing class comps, using tactics that may appear useless but, if used in cojunction with X, Y and Z, may become viable, unorthodox stuff, etc. I'd wager that only a fraction of what WAR has to offer has actually been thoroughly tested.
Similarly, if said trials and experimentation uncovered other overperforming mechanics, I would expect them, too, to be toned down. Skill-based PvP is what we all want, right?
