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Patch Notes 20/5/2017

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Specialpatrol
Posts: 306

Re: Patch Notes 20/5/2017

Post#21 » Sat May 20, 2017 9:06 am

Specialpatrol wrote:
wargrimnir wrote:[Class Changes]


Careers - Shaman/Archmage

- Fury of Da Green/ Energy of Vaul now does regular healing type as opposed to raw healing type

Hopefully these abilities still functions as regular lifetaps, when not loaded with healing points?

Like it's the case with Balance Essence etc.
Any word on this?

Also, Slayer's Fierce Might tactic was proven not to be working at the moment. Thread here. It doesn't seem to have been added to the bugtracker - but any chance of a hotfix for this as well?
APONYMOUS l WP l R40 l RR8X
BRAKEDOWN l KOTBS l R40 l RR8X
BOILING l BW l R40 l RR8X
PUFFED l SLY l R40 l RR8X
RHYTHM l AM l R40 l RR8X
EEWULL l DOK l R3X l RR4X

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Kalell
Posts: 48

Re: Patch Notes 20/5/2017

Post#22 » Sat May 20, 2017 9:16 am

Just tested Energy of Vaul.
Healed for 7130, overhealed for 3544. So 10674 heal in total.
I'm not sure this is intended?
Previously no buff increased it (and no debuff decreased) the healing, but now you need a healdebuff to even dream of killing something...
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Last edited by Kalell on Sat May 20, 2017 10:43 am, edited 1 time in total.

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peterthepan3
Posts: 6509

Re: Patch Notes 20/5/2017

Post#23 » Sat May 20, 2017 9:53 am

Looking forward to testing the WP changes, nice. Cheers!
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Collateral
Posts: 1494

Re: Patch Notes 20/5/2017

Post#24 » Sat May 20, 2017 10:28 am

So I can finally punt the pesky WLs :D

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Natherul
Developer
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Re: Patch Notes 20/5/2017

Post#25 » Sat May 20, 2017 10:36 am

Collateral wrote:So I can finally punt the pesky WLs :D
Yes but there is nothing preventing them from pouncing you once they have landed again, so make sure to punt them off cliffs :twisted:

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Yardy
Posts: 123
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Re: Patch Notes 20/5/2017

Post#26 » Sat May 20, 2017 10:52 am

Natherul wrote:
Collateral wrote:So I can finally punt the pesky WLs :D
Yes but there is nothing preventing them from pouncing you once they have landed again, so make sure to punt them off cliffs :twisted:

Top stuff! Into the lava with them now!
CRUDE big boss! (Scrubs can lead too)
Yardpig- Black Orc

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Glorian
Posts: 5007

Re: Patch Notes 20/5/2017

Post#27 » Sat May 20, 2017 11:33 am

Good stuf!

Daknallbomb
Posts: 1781

Re: Patch Notes 20/5/2017

Post#28 » Sat May 20, 2017 11:34 am

Wow Pretty nice changes rly cool Thumbs up fot that work!!!

Crtism : aoe life tap still massiv to good! The numbers are way to high!
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

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Marsares
Posts: 368

Re: Patch Notes 20/5/2017

Post#29 » Sat May 20, 2017 11:40 am

Very good changes. WL pulled in line more with some fixes, but on the flip side some quality of life things addressed with ability timers on zoning.

DPS WP getting some love and AM/Shaman lifetapping being looked at and now susceptible to heal debuffs. AM/Shaman lifetaps seem now out of kilter (10k+ ?!?) but that may have been an unintended consequence of shifting to raw healing and I am sure you will look into this and fine tune further.

If you keep doing balance patches like this, then soon a lot of the glaring imbalances will be gone. Obviously, this is just a start, but I know that you are aware what other major imbalances there are.

Keep up the good work and thank you.
Karak-Norn /// Asildur - RR100 WL /// Marsares - RR95 AM /// Nirnaeth - RR64 SW

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Grolar
Posts: 511

Re: Patch Notes 20/5/2017

Post#30 » Sat May 20, 2017 11:45 am

Spoiler:
- Reworked battlefronts code for incoming changes
Noice patch dev's! Great work towards trying to balance or fix classes out.

What are incoming battlefronts? and the changes incoming...hmmmm. I'm waiting for my revolting crock so I can projectile poo on the masses.. boohoo. ;) :lol: GJ dev's on new changes.
THUMP - "MEDIOCRE!!" ...Who's laughing now?

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