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Re: Implement suicide.
Posted: Fri Apr 28, 2017 8:14 am
by Daknallbomb
Because you can do it now too? So it wont change anything!
Just Make suicide with following rules
30 min CD
Cant use it in combat
Cant use it When walk // run
Give it a cast time from 10 sec
Make it As item like a teleport books.
Re: Implement suicide.
Posted: Fri Apr 28, 2017 8:34 am
by Collateral
I don't get it. How can you do it now? The book teleports you to your rally point, the scrolls teleport you to the city. And when you log out you show up on the same spot. So how can you get to the keep if not by dying?
Re: Implement suicide.
Posted: Fri Apr 28, 2017 9:15 am
by Daknallbomb
spikespiegel84 wrote:Ok.
Example.
I'm at chokethorn. Cap it quickly. Orders on outer door. Postern ganked. /suicide I'm In the keep. Shall I go on?
You can Just spawn in keep If spawn is allowed like IT everytime is. So you cap thorns run to Postern die and tadaaa you are in the keep too. Well Sure you die But wtf who cares? If you rly want in the keep you dont go in because you could die? So no def because there is the chance that you get killed on the way? Wow... Rly have bo words for that
And with a 30 min cooldown 10 sec cast time i See no problem there. Mayb i dont get it

and not you.
Sidenote : Wy all Call me daknall, Call me bomb like my wife

Re: Implement suicide.
Posted: Fri Apr 28, 2017 9:42 am
by Collateral
Yes you can run to the keep and just die, but what if you're on the other end of the lake. E.g. BC in the north bo and destro keep is under attack. Theoraticly, the whole warband can then commit suicide and instantly spawn in the keep, while otherwise it would take you 3-4 min to get there. I think you are not thinking this through enough. Yes you can put a timer on it, but what's the point since, as you said, you have books and scrolls.
Re: Implement suicide.
Posted: Fri Apr 28, 2017 9:52 am
by Daknallbomb
Collateral wrote:Yes you can run to the keep and just die, but what if you're on the other end of the lake. E.g. BC in the north bo and destro keep is under attack. Theoraticly, the whole warband can then commit suicide and instantly spawn in the keep, while otherwise it would take you 3-4 min to get there. I think you are not thinking this through enough. Yes you can put a timer on it, but what's the point since, as you said, you have books and scrolls.
If they are North of bc they could Simply jump down high rocks in the North North West and Spawn in WC or keep
Re: Implement suicide.
Posted: Fri Apr 28, 2017 10:15 am
by spikespiegel84
Yes, but I don't have to 1) look for enemies 2) feed them a kill. Way faster. And it could mean a lot if organised in groups outside the keep, door about to go down, spawn in keep before inner takes damage. It is so clear to me, and I think for anybody used to a bit of game dynamics.
Re: Implement suicide.
Posted: Fri Apr 28, 2017 10:19 am
by Daknallbomb
Hmm Ot looks like iam The only that trust in the good side of players

Re: Implement suicide.
Posted: Fri Apr 28, 2017 10:37 am
by dansari
Or, and here's a novel idea, just make it spawn you in the wc if you're in rvr.
Re: Implement suicide.
Posted: Fri Apr 28, 2017 10:58 am
by Daknallbomb
Ha that could be too easy ') than the Bad ppl teleport from north to south to warcamps and OP mega Inc from somewhere because the ppl are Bad Bad evil..... Just dont do something against stuck

let US try Find all locations screen it and lets Make 2000 Bug tracker Post
Now i got it

it Same like pet abuse.. Al know its bitchi But all do it... Krieg is very right If He says ppl will abuse that too

Re: Implement suicide.
Posted: Fri Apr 28, 2017 11:51 am
by ragafury
https://github.com/WarEmu/WarBugs/issues/9520
seems unfixable at the moment.
idk. a kill command should only work in sc's. with .u is already enough possible.