I would suggest to bind abilities to more keys. Right now you only have abilities on number keys. This forces you to click on others with your mouse, which can be very distracting and confusing in combat. There are plenty of other keys next to your left hand
Bind your most important abilities to keys that are close to you and easy to remember. Like E and Q for example, or F, R, and even Tab.
Collateral wrote:I would suggest to bind abilities to more keys. Right now you only have abilities on number keys. This forces you to click on others with your mouse, which can be very distracting and confusing in combat. There are plenty of other keys next to your left hand
Bind your most important abilities to keys that are close to you and easy to remember. Like E and Q for example, or F, R, and even Tab.
I run a G600 mouse so I dont use my actual keyboard as I have buttons ( 12 ) on my side of mouse that I have key bound to my HB. for different abilities
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.
I actually don't even run it. The damage I take from it and due to our usual issue of not enough healers or tanks in our open warbands just adds too much pressure to keep me up and alive. I'm reckless enough already. But appreciate the feedback.
Toggle it like a boss, especially if you run FM - controlling your HP is that little something RG is actually good for (it got a min CD for a reason, most people - as in roughly 98% of derpy SL, both on live and on RoR - just don't catch up on it), especially if you have leeway in terms of heals/guardbotting in an organized warband that allows you to not only come out alive, but also to use the GCDs required for it in between the flurry spam and ID procs.
If you lack healer/guardbots you might want to run pots and chug them like they are dwarven brew sponsored by our lord and savior Lesti.
TBH with ya, I doubt I have the skill to toggle and remember. I have a hard enough time to remember my rage . It is a good idea / suggestion however and if I was a better Slayer I would do it.
Rage shouldnt be an issue if you run in an organized warband, you should never drop rage unless you receive dedicated focus or are on the receiving end of morale bombs (if you cannot break them up asap, every tiny bit of dps outside of the bomb will seal the deal on you), or if your healers struggle with their resource management (tell them to stop healing out of their respective group, theres no point trying to keep up other members of your warband if their own group falls apart in the process).
You should be looking at a rotation like:
GW-> onslaught -> rampage -> ID -> flurry spam -> target swap for ID, target swap back to MA -> (rince and repeat) until you reach the backline to throw SL (make sure to always bury SL beneath onslaught!).
[Abbd.: You might want to use EtO right at the beginning of an engagement... but that'd be up for debate, considering that, unless you manage to have the ooc AP regen kick you back up to max in the few seconds before you are being tagged its a waste of gcd for the buff it provides - oh, and never, under any circumstance, use Fierceness! Its a death sentence in 9/10 cases, your healers won't be able to heal through all the crits you'll eat with the ini debuff up.]
[Abbd.: Don't use WS if you don't need to dump rage or the 360 arc, your flurry does more damage whilst in red than WS and it doesn't cripple your dps, considering that it takes what feels like ages to rebuild rage in the middle an engagement. Also, take into account that WS eats up 55AP, flurry provides more damage while it only eats up 30AP.]
[Abbd.: You <could> with high enough RR run one of the old bomb specs based on ST+PT(+D), but given the flurry hitcap is no more, it might be no more than a gimmick anymore. /sadface]
[Abbd.: Sidenote: Constanlty dropping rage even without being focused is a habit you normally pick up whilst pugging. I am surprised you picked it up - considering you seem to run in organized formats most of the time.]
All the while you should be on your MA target (the AAs* will offer alot of burst; especially if you min/max your gear and pick up the haste on conq shoulders/t3 head/tome set/PFM [you should be able to squeeze that into your tactics if you can manage to softcap STR without BF/WG, while WG > BF] + procs) and saturate the battle with the flurry spam/ID - targetswapping should only be a thing for ID.
[Abbd.: *Slayers with high RR and min/max'd gear can have the best of both worlds; ST + AoE, especially with a group that provides procs, crit and apfeed.]
[Abbd.: If you struggle getting the haste stuff but still manage to softcap STR without BF/WG you should be thinking about JE (to add that little something to timestamps) and/or flanking instead of PFM, and focus on bombing. With JE > flanking, in my opinion - however to max out your dps you probably want to run flanking over JE, still.
Other than that it depends on the average time engagements last and alpha strike potency - if you cannot manage to stick to your targets => JE [it'll more often than not be the thing pushing retreating pugs over the edge], if you can => flanking.]
As it comes to HDs you should rely on classes that have an easier time applying them - i.e. a RP dedicated to and capable of toggling his stuff to provide the AoE HD, SWs and alike.
Your HD is a waste of gcd and mastery point if you are looking at organized WBs - it got a 10s CD (unlike SWs/RP dumbfire HDs) - and aside from that your WB should yield enough DPS - if you are properly assisting each other - to chew through just about any level of guardbotting/detaunting/healing (that is if you don't waste your time chasing kite groups); kill too fast for it to make a difference, considering its CD (that only changes with ST/WW and even then its meh).
Just put a competent RP in a group with a SM, have the SM provide WW to allow the RP to spam his fluff AoE to keep the AoE HD up 24/7.
[Abbd.: Sidenote: Untouchable > CM, unless you are running Riposte in a scenario 6man (which you should not), even then its meh - Untouchable negates everything, not just mdps/prdps. Your biggest threats are sorcs and your main goal with oh-****-buttons is to help your healers stabilize you. 5s is plenty of time to do that, especially if it counters all forms of damage (beside the stuff already on you, ofc) and doesn't leave you vulnerable to Sorc rotations. Don't neglect your detaunt either, with a little trigger discipline it'll be enough to sustain yourself until the next healing burst arrives.]
[Abbd.: Sidenote: If you happen to run with AP hogs or healers that struggle with their resource management feel free to swap out DD for RA to help them out. DD is a mighty fine tool, especially with multiple Slayers, to morale bomb or burst someone down in singletarget situations, however.
As to the morale bombing part of it: try to time it with other Slayers in your warband, it'll come close to Raze levels of goodness and is even more potent if (exactly) timed right.
Fewer targets hit in a shorter timeframe > easy interruptable (and otherwise avoidable) nonsense that hits everything over a course of a few seconds and that additionally eats up a morale slot on classes that are better off investing into sustain (for the sake of staying alive to guard/CC/Htl); that locks them out of HtL and the rest of their toolkits for the time being.]
As to the toggle of RG:
Spoiler:
Just put it on some fancy hotkey you have easy access to - trust me, a proper toggle with FM will increase your AoE burst by a metric shitton. Especially if you have the RR necessary to pick R/FM/ST or a SM with WW, and can manage to pop enough IDs before the toggle - however, be careful with that... it might indeed oneshot from the get go with 5 IDs floating around and a high enough bodycount.
Abbd.: RG is, and always has been, THE thing that enabled timed, FM-induced bursts. Moreso, its an excellent way to give healer a run for their money - to live a Slayer's wetdream of big numbers and glorious suicide - and to circumvent the pesky healer's habit of topping you off 24/7.
As to your general composition:
Spoiler:
You should probably try and feed your maindps' more crit with SWs/KotBs'/IBs if you have the means to do so, pocket SMs for your Slayers would be a good thing aswell, if you can't, however, provide those try to grind RR to rr60ish to grab rampage and ST (ST isn't feasible without rampage) in combination with 4/5 anni and otherwise saturating your warband with dedicated AP feeders should be worked towards aswell.
Go ahead and coordinate your specs, I am sure there are people - even among your core groups - that run dups or things that don't stack otherwise.
Aside from that, you really want to work on your movement - the beelining visible on the minimap (among other things) in most of the videos is kind of hilarous -, have your backline pick up RD/CW to gurantee them being able to push with your frontline.
[Abbd.: The only execption to movement should be tanks applying CC and slayer rushing the backline for SL - but they should generally leg it back asap to not get blown up or have their respective guardees blow up.]
Maybe start a little minigame, we've did so back on live:
Assign a leader to each group, have everyone of said group follow that leader - the group leader follows your main lead - rotate the grouplead after x-minutes or every BO/zoneflip. That tends to keep people on their toes 24/7 and allow for hilarious moments at times.
Abbd.: In regards to critfeeding: SMs and AMs are a very good way to provide (offensive) crit to your entire warband - especially AMs, given their snare on the initiative debuff - or well, the initiative debuff on their snare. In my book its initiative debuff > snare *cough*.
As to the keybind situation:
Spoiler:
I consider mousebuttons to be performing generally worse than good ol' keyboards.
Just alone the movement of your mouse does **** with your ability to hit the stuff, doesn't it?
(Please don't tell me you are turning your char with A,D - those keys are meant for strafing - it'd be a sin.)
Aside from that you have 12 buttons in a confined area, I doubt you manage to always hit THE button you need, instead of another.
[Abbd.: You, too, have only one (clunky) finger on your mouse to press stuff. 5 > 1, no?]
[Abbd.: I imagine grabbing your mouse whilst fiddling a 12er pad with your thumb is not only inaccurate, but starts hurting your hand - or atleast your thumb - after awhile, <.<.]
I suggest smth like:
^,1,2,3,4,5 - Q,E,B,V,C,X,Y - shift+^,1,2,3,4,5,Q - shift+Q,E,B,V,C,X,Y [ctrl/alt are meh-ish modifiers all things considered]
(R,Tab,F,G if you aren't as used to those being bind to replies/targetting/looting as I am - /sadface)
That keeps everything right around your WASD (mind the potential difference in layouts EU/NA), and you could still use your mouse buttons.
[Abbd.: Try and practice moving with your mouse to open up your hand on the WASD keys to do the other stuff.]
[Abbd.: Generally speaking: Rotation on numbers, defensive stuff on Q and E, (dumbfire) AoE on V and C - buffs and conditional stuff on the rest.]
TLDR:
(More fun <== Winning <== Fun <== Progress <==) Practice > else - don't discourage yourself, matey.
Abbd.: ALL the above is in regards to RvR in an <organized> warband - or, even though that might not apply on RoR due to lack of certain things, <proper> 6mans. <Some> of it can still be applied to pugplay and Slayer buisness in general.
I appreciate the post and info, very long poost I will say. Normally I would just react with thanks and leave it at that. Howevcer this time, I took some of the considerations and made some adjustments, so will see how it goes. Im always open to suggestions, so again thanks.
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.
Toshutkidup wrote:I appreciate the post and info, very long poost I will say. Normally I would just react with thanks and leave it at that. Howevcer this time, I took some of the considerations and made some adjustments, so will see how it goes. Im always open to suggestions, so again thanks.
I didn't mean to come of as rude or belittling - neither did I intend to ambush you with this wall-o'-text-and-doom - my apologies.
Abbd.:
Note:
In the post above ST is used for both <singletarget> and <Short Temper> - the context should help to figure out which is which in the respective instances.
To clarify something in regards to the specs hinted at in the post:
A) The ST+PT+(D) spec would have you use WS and ID (both spammable in this setup) as your bombing tools - given the targetcap on live.
B) The R/FM/ST spec will have you use flurry and ID (both spammable in this setup) as your bombing tools.
Furthermore to add an important thing to the rotation above, in regards to SL:
Make sure to get into the backline before R runs up, to make sure you apply SL to as many targets as virtually possible.
If you don't have an opportunity to get into the backline use R + SL to completly nullify the pressure from mdps, disable HtL dancing of tanks and generally ability spam from just about anything you can tag with it.
It will <greatly> increase the sustain of your entire warband - you might want to setup your Slayers to rotate their SL, maybe even safe one for emergencies.
Last edited by Darosh on Thu Jun 01, 2017 11:37 pm, edited 1 time in total.
Toshutkidup wrote:I appreciate the post and info, very long poost I will say. Normally I would just react with thanks and leave it at that. Howevcer this time, I took some of the considerations and made some adjustments, so will see how it goes. Im always open to suggestions, so again thanks.
I didn't mean to come of as rude or belittling - neither did I intend to ambush you with this wall-o'-text-and-doom - my apologies.
No reason to worry or apologize, no harm done. The changes I made from the post IF I DONT like them, easily revert back. no issue.
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.
Toshutkidup wrote:I appreciate the post and info, very long poost I will say. Normally I would just react with thanks and leave it at that. Howevcer this time, I took some of the considerations and made some adjustments, so will see how it goes. Im always open to suggestions, so again thanks.
I didn't mean to come of as rude or belittling - neither did I intend to ambush you with this wall-o'-text-and-doom - my apologies.
No reason to worry or apologize, no harm done. The changes I made from the post IF I DONT like them, easily revert back. no issue.
Sounds like you are trying out the keybind layout - thats a good thing! If not only for the sake of your thumb. ^_^
Darosh wrote:
I didn't mean to come of as rude or belittling - neither did I intend to ambush you with this wall-o'-text-and-doom - my apologies.
No reason to worry or apologize, no harm done. The changes I made from the post IF I DONT like them, easily revert back. no issue.
Sounds like you are trying out the keybind layout - thats a good thing! If not only for the sake of your thumb. ^_^
eh, like said prior, I use a Logitech G600 mouse so the layout of my keyboard buttons doesnt matter to be as I can reassign the buttons on mouse to any key on my "keyboard". Did away with some styles that may not be needed, thats all I did.
All I changed was spec a lil, few styles. When Im RR60 will be respecing solo spec either way ( WB leader not happy about that )
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.