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Would the devs mind writing a short balance plan?

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Dresden
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Re: Would the devs mind writing a short balance plan?

Post#21 » Wed Apr 26, 2017 12:31 am

th3gatekeeper wrote:
Dabbart wrote:Sorry, Dev Blog is the wrong term to use. I meant in relation to this: viewtopic.php?f=8&t=20563

And based on the wiki past blogs: https://wiki.returnofreckoning.com/inde ... =Dev_Diary

What I'm trying to say is that you guys have in the past provided info, and that currently are offering it. Maybe I should of been more clear. The information most players seem to want, in regards to what your peoples plans are, thoughts, direction, reasoning, etc has pretty much already been spelled out. The patch notes give the players a direct area to discuss particular changes/issues, and spells out quite completely what has been done, fixed, and the reasoning for particulars. It just takes a little effort to go search for it...
I think this is hard to do. While it would be "ideal" right now I dont think there ARE long term plans aside from "wack-a-mole" issues currently + getting client control. Once that happens it opens up a LOT more possibilities.

I also dont mean that in any negative way at all. It makes sense. They are rebuilding a game that once was... The "LONG TERM" may not be feasible... So right now its a "wait and see" approach.

Will they address class balance on say, AM, WL, Shaman, WP? Etc. Sure they will.... In "2 Weeks". But right now there is noone "heading" this charge... And I dont blame them.

The ROR population is VICIOUS and unforgiving and really not humble about having this alpha server to begin with. You should be on late NA times and see the flack the players give the DEVs... its RIDICULOUS.

I would say if you want more clarity from the DEVs, talk to the ungrateful player base that causes them to be more jaded and closed off rather than open.

if everyone here treated the DEVs like family or friends... Who understand this is a FREE project that is kept running by THEIR time and THEIR finances... Then the DEV team might be more willing to say "You know, ive been thinking about XXX lately, what do you guys think" but if that were to happen, people would be flaming ALL OVER THE PLACE, "OMG, your addressing XXX and not YYY issue? Do you guys even have a clue.." etc etc... Its really pitiful how the DEV team is treated....

/endrant.
Dream on, the staff/player interaction will never be good, there isn't enough incentive on either side to improve it, sorry there just isn't, the staff have limited resources/funds and are beholden to nothing and no one and the players will always have fundamental disagreements with the choices the staff make.

End of story.

Think they're gonna denerf scenario kill points? nope? neither did all the people that left last summer for that specific reason.

#FaithAndPatience
Last edited by Dresden on Wed Apr 26, 2017 12:56 am, edited 1 time in total.
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wargrimnir
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Re: Would the devs mind writing a short balance plan?

Post#22 » Wed Apr 26, 2017 12:41 am

Dresden wrote:
Dream on, the staff/player interaction will never be good, there isn't enough incentive on either side to improve it, sorry there just isn't, the staff have limited resources/funds and are beholden to nothing and no one and the players will always have fundamental disagreements with the choices the staff make.

End of story.

Think they're gonna denerf scenario kill points? nope? neither did all the people that left last summer.

#FaithAndPatience
I'm 98% certain the vast majority of the people who left last summer did so over the massive DDOS we suffered that took the game server, and frequently the website, down for weeks at a time. We weren't stable again until late in September. If scenario kill points are what did us in, we have a whole lot less wiggle room than I thought.
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Dresden
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Re: Would the devs mind writing a short balance plan?

Post#23 » Wed Apr 26, 2017 12:53 am

wargrimnir wrote:
Dresden wrote:
Dream on, the staff/player interaction will never be good, there isn't enough incentive on either side to improve it, sorry there just isn't, the staff have limited resources/funds and are beholden to nothing and no one and the players will always have fundamental disagreements with the choices the staff make.

End of story.

Think they're gonna denerf scenario kill points? nope? neither did all the people that left last summer.

#FaithAndPatience
I'm 98% certain the vast majority of the people who left last summer did so over the massive DDOS we suffered that took the game server, and frequently the website, down for weeks at a time. We weren't stable again until late in September. If scenario kill points are what did us in, we have a whole lot less wiggle room than I thought.
I doubt it was just about Scs but you know that social media topic i gather links for? well i don't put everything i find in there.

I too see/hear many things regarding RoR and the chatter regarding this server/forum (ie Scs) is absolutely monstrous in some places.

It's the ONE thing i could never shut up about until Azarael finally crushed my will to genuinely care, remember?

It radically altered the entire dynamic of the game.

The essential point i am making is that RoR these days reminds more people than not that Age of Reckoning is TRUELY dead.
. -= Cult Of Chaos =- GUILD -= Cult Leader =- . -= Kagaz Wrathson - The Decioblidevannihilator - Black Orc =- .
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anarchypark
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Re: Would the devs mind writing a short balance plan?

Post#24 » Wed Apr 26, 2017 3:13 am

Dresden wrote: The essential point i am making is that RoR these days reminds more people than not that Age of Reckoning is TRUELY dead.
I'm glad it is dead cuz RoR is better
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Dresden
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Re: Would the devs mind writing a short balance plan?

Post#25 » Wed Apr 26, 2017 3:52 am

anarchypark wrote:
Dresden wrote: The essential point i am making is that RoR these days reminds more people than not that Age of Reckoning is TRUELY dead.
I'm glad it is dead cuz RoR is better
Yes, in some regards.

The problem is that private servers are always built to a specialised standard.

Where did the 6v6 scene go after last summer? all those hardcore guilds? oh that's right...

Nevermind! :lol:
. -= Cult Of Chaos =- GUILD -= Cult Leader =- . -= Kagaz Wrathson - The Decioblidevannihilator - Black Orc =- .
. -= Dresden RoR Info - 4 pins and counting! =- . #WAAAGH ^_^ #AllSilenceIsGolden @_Q

dansari
Posts: 2524

Re: Would the devs mind writing a short balance plan?

Post#26 » Wed Apr 26, 2017 3:57 am

wargrimnir wrote: No, there's not a newsletter. There was a sneaky black /s under there.
The sarcasm was not completely lost on me :lol:
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wargrimnir
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Re: Would the devs mind writing a short balance plan?

Post#27 » Wed Apr 26, 2017 4:02 am

Dresden wrote:
anarchypark wrote:
Dresden wrote: The essential point i am making is that RoR these days reminds more people than not that Age of Reckoning is TRUELY dead.
I'm glad it is dead cuz RoR is better
Yes, in some regards.

The problem is that private servers are always built to a specialised standard.

Where did the 6v6 scene go after last summer? all those hardcore guilds? oh that's right...

Nevermind! :lol:
Well we did end up banning a few key players
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Dresden
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Re: Would the devs mind writing a short balance plan?

Post#28 » Wed Apr 26, 2017 4:04 am

wargrimnir wrote:
Dresden wrote:
Dream on, the staff/player interaction will never be good, there isn't enough incentive on either side to improve it, sorry there just isn't, the staff have limited resources/funds and are beholden to nothing and no one and the players will always have fundamental disagreements with the choices the staff make.

End of story.

Think they're gonna denerf scenario kill points? nope? neither did all the people that left last summer.

#FaithAndPatience
I'm 98% certain the vast majority of the people who left last summer did so over the massive DDOS we suffered that took the game server, and frequently the website, down for weeks at a time. We weren't stable again until late in September. If scenario kill points are what did us in, we have a whole lot less wiggle room than I thought.
Average pop. went down and stayed down permanently and i saw all the chat across all RoR social media at that time, s'all i'm saying.
. -= Cult Of Chaos =- GUILD -= Cult Leader =- . -= Kagaz Wrathson - The Decioblidevannihilator - Black Orc =- .
. -= Dresden RoR Info - 4 pins and counting! =- . #WAAAGH ^_^ #AllSilenceIsGolden @_Q

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Dresden
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Re: Would the devs mind writing a short balance plan?

Post#29 » Wed Apr 26, 2017 4:07 am

wargrimnir wrote:
Dresden wrote:
anarchypark wrote: I'm glad it is dead cuz RoR is better
Yes, in some regards.

The problem is that private servers are always built to a specialised standard.

Where did the 6v6 scene go after last summer? all those hardcore guilds? oh that's right...

Nevermind! :lol:
Well we did end up banning a few key players
I have no arguement, i gave up a good while back, i'm just talking.
. -= Cult Of Chaos =- GUILD -= Cult Leader =- . -= Kagaz Wrathson - The Decioblidevannihilator - Black Orc =- .
. -= Dresden RoR Info - 4 pins and counting! =- . #WAAAGH ^_^ #AllSilenceIsGolden @_Q

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Stmichael1989
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Re: Would the devs mind writing a short balance plan?

Post#30 » Wed Apr 26, 2017 7:53 am

Forgive me everyone, I knew not what I started.
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