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Re: Open group crashing
Posted: Mon Mar 13, 2017 9:38 pm
by Natherul
again, keep in mind its only in regards to the entire WB crash issue, not the individual crashing
Re: Open group crashing
Posted: Mon Mar 13, 2017 9:59 pm
by navis
I'm not 100% certain, but I've found that if you are indeed wanting to eliminate the chance of crash - to first fly to your zone get flagged for rvr - then close your game right down and reload with your character back and that seems to remove *whatever it is that's bad* old information which could cause the crash..
Re: Open group crashing
Posted: Mon Mar 13, 2017 11:27 pm
by Pica
I know this isn't what you're talking about, Natherul, but after the patch I've crashed a lot more in groups than in warbands.
In the course of 2 hours playing on Saturday, 3 of the 6 people in our group crashed about every other/every third scenario. I can't say whether or not it's related, but that amount of crashing wasn't happening before the patch.
Re: Open group crashing
Posted: Mon Mar 13, 2017 11:29 pm
by Tesq
I tought it was know that the crash is loading dependant, yes avoid different zone join/invite mitigate it but that's only because the issue is linked the first logging; if you fly to another zone even if it' s different and you join the party should not crash unless the ppl which have the issue is alredy grupped in the zone when the rest of the party is.
I think it could solve all the problem at every log teleport all char into 1 zone and then reteleport them to their right location where they logged out
Just to refresh the location so that at least once all the ppl flyed one ( and so thay had refreshed their location).
Also is there any difference between the loggin code and the fly code to put 1 character into the world? Because the problem seems on the logging and nor after flying.
Re: Open group crashing
Posted: Wed Mar 15, 2017 8:26 am
by Natherul
The fix was deployed during the night, it should now work more as intended.
Re: Open group crashing
Posted: Wed Mar 15, 2017 8:31 am
by Lerilla
on monady, keep defending in reikland, 60% of our group crashed many times in a row.
Re: Open group crashing
Posted: Wed Mar 15, 2017 9:21 am
by Natherul
Lerilla wrote:on monady, keep defending in reikland, 60% of our group crashed many times in a row.
Yes, the code was not working as intended monday. it would only trigger if the group lead was in the first party with open slots
Re: Open group crashing
Posted: Wed Mar 15, 2017 9:46 am
by sullemunk
So to sum up what causes the crashes ;
Either the server sends something that the client doesn't expect or the client expects something it doesn't get?
Re: Open group crashing
Posted: Wed Mar 15, 2017 10:02 am
by Natherul
sullemunk wrote:So to sum up what causes the crashes ;
Either the server sends something that the client doesn't expect or the client expects something it doesn't get?
Possibly, could be something else as well, I was just annoyed with the fact that its a thing and I want to try and remedy it and inviting /joining from the capitals where the biggest and most common theory I heard so I thought lets try disabling cross zone invites to start off as then we have a bigger spread and we can narrow it down from there.
Im not even sure this is the cause, but I want to either find it or rule it out with this method.
EDIT: Since the code was not working as intended before but is now I reset the poll.
Re: Open group crashing
Posted: Thu Mar 23, 2017 10:42 pm
by Tesq
Natherul wrote:sullemunk wrote:So to sum up what causes the crashes ;
Either the server sends something that the client doesn't expect or the client expects something it doesn't get?
Possibly, could be something else as well, I was just annoyed with the fact that its a thing and I want to try and remedy it and inviting /joining from the capitals where the biggest and most common theory I heard so I thought lets try disabling cross zone invites to start off as then we have a bigger spread and we can narrow it down from there.
Im not even sure this is the cause, but I want to either find it or rule it out with this method.
EDIT: Since the code was not working as intended before but is now I reset the poll.
seems very rare and not linked to join or btw very rare.