Re: Concqueror drop for healers
Posted: Wed Mar 08, 2017 7:12 am
Some tanks (Full tank spec) Does not receive a high reward, due to low Damage. DPS classes have high priority, and all remain without rewards.
Warhammer Online
https://returnofreckoning.com/forum/
This, well at least someone read the title.roadkillrobin wrote:The topic is about loot roll contribution for healers and not Zone contribution as far as I undrstand it. Considering topic is called, "Concqueror drop for healers" And considering a lone dps gets something and a lone healer gets nothing while running next to organized group you can easily see why out of the top 20 rr players 75% are dps classes. And you're moast likly gonna get simular numbers if you do a number crunch on were Conq medalions have dropped. Coz those are the archetype that befenits from roaming around solo and are able to grind medalions consistantly and better.
In my opinion this would work better than the existing system based on RNG and better reward activity.roadkillrobin wrote:Yeah would be better to just have repeateble kill quests and give everyone that assisted compleption for the kill. And then remove loot tables in RVR coz the rolls are also causing massive amount of lag.
If you're a solo healer I suspect you're DPS, and should thus be able to at least do some damage and steal some deathblows. A healer should always run with a group/warband. Also, solo DPS doesn't last long on their own in big fights, so the few killsteals they might make pale in comparison to the amount they feed to an enemy if above RR42 (although WE/WH will have some pretty good hauls if ganking). I would also like to note that the gains one can make by using siege equipment in RvR is massive, and it's usually healers and tanks who use those out of party. There are more roads that lead to Rome.roadkillrobin wrote:The topic is about loot roll contribution for healers and not Zone contribution as far as I undrstand it. Considering topic is called, "Concqueror drop for healers" And considering a lone dps gets something and a lone healer gets nothing while running next to organized group you can easily see why out of the top 20 rr players 75% are dps classes. And you're moast likly gonna get simular numbers if you do a number crunch on were Conq medalions have dropped. Coz those are the archetype that befenits from roaming around solo and are able to grind medalions consistantly and better.
Okay, what the hell? Can you provide some proof/info on the 'loot rolls cause lag' claim you've just made? I honestly hope you're trolling.roadkillrobin wrote:And then remove loot tables in RVR coz the rolls are also causing massive amount of lag.
I have to disagree. From personal experience (SW) and from others who have posted on the forums, rdps make great strides by soloing in the lakes and taking killblows to get conq medallions (Xiuxiu, for example, said he's at over 800 already). The current system does favor rdps and high burst classes (I love running with BWs, WHs, and WLs for this reason).RyanMakara wrote:Also, solo DPS doesn't last long on their own in big fights, so the few killsteals they might make pale in comparison to the amount they feed to an enemy if above RR42
Oh, right. RDPS is a thing. Ezmode bastards!dansari wrote:I have to disagree. From personal experience (SW) and from others who have posted on the forums, rdps make great strides by soloing in the lakes and taking killblows to get conq medallions (Xiuxiu, for example, said he's at over 800 already). The current system does favor rdps and high burst classes (I love running with BWs, WHs, and WLs for this reason).RyanMakara wrote:Also, solo DPS doesn't last long on their own in big fights, so the few killsteals they might make pale in comparison to the amount they feed to an enemy if above RR42
Ez mode indeedRyanMakara wrote: Oh, right. RDPS is a thing. Ezmode bastards!![]()
So for healers to have the same shot of leaching they they need to farm have an additional set of gear while dps don't. They usually don even need to respec. Are you seriusly suggesting that they should go and farm more to be able to farm more? Why not adress the core problem instead wich is the unballanced mechanic of wich get to roll on drops.RyanMakara wrote:If you're a solo healer I suspect you're DPS, and should thus be able to at least do some damage and steal some deathblows. A healer should always run with a group/warband. Also, solo DPS doesn't last long on their own in big fights, so the few killsteals they might make pale in comparison to the amount they feed to an enemy if above RR42 (although WE/WH will have some pretty good hauls if ganking). I would also like to note that the gains one can make by using siege equipment in RvR is massive, and it's usually healers and tanks who use those out of party. There are more roads that lead to Rome.roadkillrobin wrote:The topic is about loot roll contribution for healers and not Zone contribution as far as I undrstand it. Considering topic is called, "Concqueror drop for healers" And considering a lone dps gets something and a lone healer gets nothing while running next to organized group you can easily see why out of the top 20 rr players 75% are dps classes. And you're moast likly gonna get simular numbers if you do a number crunch on were Conq medalions have dropped. Coz those are the archetype that befenits from roaming around solo and are able to grind medalions consistantly and better.
Go into RVR and kill 15 players at the same time and see what happens. Its eaither the renown calculations or the loot rolls causing this lag coz those situations is in general caused by Morale dumps wich doesn't use the dps mitigration formulas.Okay, what the hell? Can you provide some proof/info on the 'loot rolls cause lag' claim you've just made? I honestly hope you're trolling.