Re: Help me get up to snuff
Posted: Wed Mar 01, 2017 9:31 am
Spoiler:
Healer DoK is good as ever, if only slightly less OP than what it used to be. Groupcleanse and GroupHoT and fast GroupHeal make it still the best destro healer in right hands. (never underestimate the power of Gcleanse)Fathos wrote: DoK (former favorite)- Seems about the same, but a little softer than before. Having a hard time with WH and WL who seem a little OP right now. Will that even out or does DoK fall short as melee and healer?
WE/WH are the bottom tier mdps atm, they supposed to be the best high risk high reward dps, but for now Mara and WL have better burst and less risk and far greater mobility (mara pull, WL pull+pounce), whereas even Choppa/Slayer provide better sustained dmg and greater group utility. People used to think a WH/WE sneaking around would be the worst thing, but you are far more likely to be roflstomped by those than by the bitches/bitchhunters sneaking around in their light armour.WE - This class doesn't feel strong at all anymore. Do they get stronger with time or should I drop mine before wasting time?
Godmode atm. If you need a debuff, a Mara will provide it. Heck, I've seen maras tank lair bosses not to mention they have decent self heal.Marauder - Seems pretty godly right now.
RunAway pisses off Order as usual and the pet can be very annoying. Good choice for rdps.SH - no noticeable change from live, excellent kiter
Sorc, from what I've read has better "dmg" than BW, though BW has better utility thanks to ranged knockdown and healdebuff.Sorc - Still inferior to BW
Shamans are actually now far stronger than on live, the new career mechanic makes them amazing, though to master it you will requires more effort than facerolling your keyboard on a DoK. RunAway keeps pissing off Order, but sadly Shaman still can't cleanse the BW dots and if you get proper CC on this light armoured cutie, it's gonna drop down like a fried mushroom.Shaman - Seems about the same
Working as designed, the "challenging" tank. You bring far less utility to your party compared to Chosen or Blorc and you need to master 15-20 abilities and your fingers will hurt from trying to reach them all. If you want to be useful, don't roll one. If you want challenging class to play, try it. The 2h BG can do pretty good damage and they look awesome.BG - still pointless at higher levels?
Solid choice for any party, whether they 2h or SnB. 2h is still sadly not a choppa though many good Blorcs come close to being Choppas.BO - STRONK! But not my style.
You can have 3 auras active, hit the stagger occasionally and spam Ravage, easy as ever. Solid punt, though BG has longer (requires +90 hate, Chosen doesn't care about restrictions to being awesome) Solid choice for any party.Chosen - No change over live
WL is working as designed, there is nothing weird about 3 sec KD arriving with such burst that you never rise up from the ground. Maras can pull off somewhat similar feats. (though WL has both pounce and pull, mara only pull which can be disrupted. however killing the WL pet results in pull not working). Someone has to fill the shoes of the "high risk, high reward" class, and since WE/WH are Useless-tier, might as well have WL/Mara fill the spot. WE and WH are perfectly balanced in being equally useless.Also noticing some Order classes seem.....off. WL's are just stupidly OP compared to before. WH's are just WOW good and were never stronger than WE's. BW's are not quite as strong as before, but close. Maybe it's just me, but Order seems to have the advantage overall. I hope I'm judging too early and the realms are balanced.
Anyway, glad to be back. See you on the battlefield. WAAAGGGHHH!!!!