Recent Topics

Ads

Changelog 15/11/16

Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
zumos2
Posts: 441

Re: Changelog 15/11/16 (Pending)

Post#21 » Tue Nov 15, 2016 9:54 am

sotora wrote:- DoK heal debuff needs tactic slotted and cirtial hit (crit was nerfed + rng)

- WP heal debuff dont need tactic and critital hit

both are 50% debuff. Rationale behind it?
The DoK heal debuff is the best heal debuff within the game because of it's reliability. It cannot be parried/blocked like the WP still can. DoK can even proc the heal debuff on ranged. Also Absence of Faith still does no damage, making it still quite a mediocre heal debuff as you basically nerf your damage by a little more than 10% (1/9 gcd going to no damage). So all in all it seems justified to have to use a tactic to it.
Zumos - Member of Red Guard

Current Guilds: The Unlikely Plan - Deep and Dry - Dark Omen

Ads
User avatar
hellagen182
Posts: 28

Re: Changelog 15/11/16 (Pending)

Post#22 » Tue Nov 15, 2016 10:13 am

rip dok/wp
Hellagen Blitzkrieg
Eltsin Blackthunder

sotora
Posts: 320

Re: Changelog 15/11/16 (Pending)

Post#23 » Tue Nov 15, 2016 10:20 am

zumos2 wrote:
sotora wrote:- DoK heal debuff needs tactic slotted and cirtial hit (crit was nerfed + rng)

- WP heal debuff dont need tactic and critital hit

both are 50% debuff. Rationale behind it?
The DoK heal debuff is the best heal debuff within the game because of it's reliability. It cannot be parried/blocked like the WP still can. DoK can even proc the heal debuff on ranged. Also Absence of Faith still does no damage, making it still quite a mediocre heal debuff as you basically nerf your damage by a little more than 10% (1/9 gcd going to no damage). So all in all it seems justified to have to use a tactic to it.
I see. While I healed quite a bit on my DoK, I am complete noob in terms of DPS DoK. Ty for info.

User avatar
zumos2
Posts: 441

Re: Changelog 15/11/16 (Pending)

Post#24 » Tue Nov 15, 2016 10:37 am

Is the 150% willpower bonus from you strength bonus for Grace/Sacrifice to make up for the loss of healing from Divine Fury? Divine Fury really clashes with the idea of Grace/Sacrifice. Would it be possible that whenever you activate Prayer of Devotion/Covenant of Vitality the healing reduction gets ignored?
Zumos - Member of Red Guard

Current Guilds: The Unlikely Plan - Deep and Dry - Dark Omen

User avatar
Tholkienn
Posts: 263

Re: Changelog 15/11/16 (Pending)

Post#25 » Tue Nov 15, 2016 10:42 am

Is wp can use 2 1H hammer?
Fo' th' God EMPOROR!? Fo' SIGMAR!?

Darklaw
Posts: 3

Re: Changelog 15/11/16 (Pending)

Post#26 » Tue Nov 15, 2016 10:44 am

I have played mmorpg realy longe time. form 1999 started with Anarchy Online.
Form my experience to set a Top Dmg Cap is never the way to go. If peopel whant to be glass canonns let them.
Better to make some thing like . Hitting Soft cap on ability make peopel take there deffens hurt. like str/int/ball vs toughness.
It always better to make characters get some kind of penalty but you can still be that glasscannon you like.

User avatar
peterthepan3
Posts: 6509

Re: Changelog 15/11/16 (Pending)

Post#27 » Tue Nov 15, 2016 10:48 am

braendir wrote:i don't understand the need of change everything on this game days after days our beloved game change and not for the good by the will of only one person hiding himself behind fallacious arguments like.
we are on alpha so accept the direction i will give to the game and shut up or i will ban you ;
or bear in mind some "knowledgeable" people had tested my changes so my changes are tested so i'm right

and all this without any vote or agreement by the community relative to this changes.

but this "logic" is flaulty for exemple on the wp/dok change it's pretty clear than the "knowledgeable" players didn't play at all the new changes in "pugs" sc

what we get here is a 2h wp and we all know even the "knowledgeable" players than in pugs sc they are not viable

because in pugs' sc tanks guard nobody and where magus can target the melee "healer" at a confortable distance or when a sorc can cast 7000+ damages on his sequence if no cured
(and the melee wp/dok can't cure all the dot he will have on him in the melee)

because 2h wp need go in the melee and will always be outcoming debuffheal (and spamable because no cooldown) by blackguard same for dok but dok can't cure outcoming debuff heal by IB

because wp can't cure sh debuff heal will be easy meat in the melee

because in melee he will be perma snare with no skill for evade the fight when the pressure will be too high on him like melee dps with their speed buff skills

so we have here a useless "healer" and he will die each time his guard tank is punt always

2h wp are not viable for this reason and all the change did on this class will not change the fight mechanic
believe minor skill change will make them resilent enough or poverfull enough for counter the outcomming debuff heal for fight in melee in pugs sc is grave mistake but not enough grave for the "knowledgeable" players as i see

what we have here is the most useful way for kill a whole class and for kill a play style like kite

this changes will target pugs tacitly reinforcement premade team
will kill kite group tacitly reinforcement zerg
clearly not the way the majority of players hope see for this game


wp/dok healer were strong but does that justified kill them?

english is not my first language so sorry for the faults

1) dps wp is very viable in pug scens. Find a ib tank and profit. One of the most powerful duos.

2) tested the dps wp along with ade. While the dok is still better, the wp is viable now in a premade or pug setup AS AN ACTUAL DPS. Feel free to check out my saved streams on my twitch to see how good it now is.

3) These changes will not affect good wps who know how to stance dance, i.e switch to devotion if focused. Only the bad 2-button easy moders will suffer (and that's good)
Image

braendir
Posts: 19

Re: Changelog 15/11/16 (Pending)

Post#28 » Tue Nov 15, 2016 10:50 am

you didn't get the point petherthepan3

viable as dps maybe but not as healer

Ads
User avatar
Osred
Posts: 412

Re: Changelog 15/11/16 (Pending)

Post#29 » Tue Nov 15, 2016 10:54 am

I'm in agreement with the SL change. However I believe the base should be 1s. Only thing I'd change.
Osri - 40/79 - Runepriest
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker

User avatar
peterthepan3
Posts: 6509

Re: Changelog 15/11/16 (Pending)

Post#30 » Tue Nov 15, 2016 10:58 am

braendir wrote:you didn't get the point petherthepan3

viable as dps maybe but not as healer
Remains to be seen. If SE rates are low I'm sure they'll be tweaked. Otherwise, what's your issue with nerfing armor rates of backline wp so that they're in line with other healers?
Image

Who is online

Users browsing this forum: No registered users and 1 guest