Dalgrimar wrote:Also, the devs should work a bit on growing some skin instead of getting offended the moment someone disagrees with them.
You in particular need to be very careful when it comes to picking fights, because you've been treading on thin ice for a while now, and it's starting to crack. When it does, let me assure you that it won't be me that plunges into the freezing depths. Your attitude has been consistently poor and I'm reaching the end of my patience with your snark.
The OP gave me nothing to work with. He offered nothing beyond "I don't like change", and the only parts of that post that were directed at all were against balance changes, and even THEN it was just whine, about how they're "useless" or "crazy". Nothing about RvR was mentioned in the OP. Do not criticise me for responding to it in the manner that it deserved.
Regarding RvR: read and understand the damn posts in the guide sections. This is a work in progress. It's been out for about 4 days. It's so boring seeing people coming in here thinking they know it all after a few days, and not giving me any chance to refine. You're getting zerged, or being allowed to zerg? It means people aren't using cannons. If you refuse to use the tools given to you specifically to punish zerg (for whatever reason you have) and would rather come onto the forum and complain within 4 days of release, then don't expect me to listen to you either.
That said, there are multiple issues remaining in the current system, that are due to be patched. Siege weapons have ten times as much HP as they should, and AoE cannons have too restrictive a height limit. If players aren't incentivized to spread out, we can tweak mechanics further by making them dynamic based on playercount. But the most important thing is to have some patience. I'm almost left with the feeling that I'm being too good now, because I'm presenting myself on the forum and making changes as quickly as I am able and posting huge warnings in the notes for calibration issues and I'm
still getting people coming here and judging systems as if they were final in the first one or two iterations, and it tests my patience like nothing else does. Issue criticisms by all means but do not act as if I am trying to promote zerging and as if this is the last edition.
Also: there is no "one zone lock" as you understand it. You can cap in other zones, feel free. What you
can't do is deploy any siege there or take any keeps. Since your "small skirmish" shouldn't involve taking keeps anyway, then go and have a ball in another zone, I'm not stopping you.