Re: Addressing balance, a different approach.
Posted: Sun Oct 30, 2016 6:46 pm
Would anybody mind explaining me xrealming, I might have gotten it wrong.
Warhammer Online
https://returnofreckoning.com/forum/
Losing one or two sc, no but when you get facerolled 500-20 every single SC all day every day it means there's a problem and that all the players who are desperate for a win have moved to the same side.bloodi wrote:Now we are blaming losing scs on xrealming too?Scambug wrote:I just got back from a break, just played like 10 scs, lost every one of them without ever breaking 100 points.
Guess what, I don't want to play the game anymore.
We will manage our own priorities, thanks. Development on all the other aspects of the server will continue as normal.Scambug wrote:It should be your priority IMO. Faction imbalance has always been the number one problem in this game, it's why it eventually died.wargrimnir wrote:We are working a method to severely restrict x-realming. It's in development. Will take some time however.
I just got back from a break, just played like 10 scs, lost every one of them without ever breaking 100 points.
Guess what, I don't want to play the game anymore.
I dont know, i wouldnt discard the possibility of your team being just worse than the other.Scambug wrote:Losing one or two sc, no but when you get facerolled 500-20 every single SC all day every day it means there's a problem and that all the players who are desperate for a win have moved to the same side.
It's when you have chars on both factions and only ever play the faction that's dominating.Bulgril wrote:Would anybody mind explaining me xrealming, I might have gotten it wrong.
Well this basically kills both of my only running ideas for realm balance... I'm going to have to head back to the drawing board.wargrimnir wrote:We are working a method to severely restrict x-realming. It's in development. Will take some time however.
Oh, I know. But I have a game idea that I want to flesh out if you're interested.Bulgril wrote:I'm no GM myself though ^^GenocideDevice wrote:You and me need to have a private conversation about this. I have some ideas that I want to throw at you.Bulgril wrote:We should implement an NPC bot system that would locate and assist dominated faction players in an RvR area.
It could actually be fun, like elf shadows commando missions, berserk killer dwarfs incursions, flagellant imperials... they would join the individual player or group upon quest activation, or dialogue prompt as they enter the area, and then either fight in the open or attack the opposing camp.
We'd have to downlevel guards in the opposing faction camps, though.
We could also, alternatively or at the same time, artificially increase pressure on the dominant faction, and erode it: say, we enable destruction camps to be taken by order, deactivating quests, until they actually take the camp back. We move re spawn to the previous camp, wherever this happens to stand, and maybe make respawn more expensive.
We up level dominated faction npcs...?
This is why you guys should seriously not restrict x-realm, rather somehow base what people can play on which faction is dominant.Scambug wrote:It should be your priority IMO. Faction imbalance has always been the number one problem in this game, it's why it eventually died.wargrimnir wrote:We are working a method to severely restrict x-realming. It's in development. Will take some time however.
I just got back from a break, just played like 10 scs, lost every one of them without ever breaking 100 points.
Guess what, I don't want to play the game anymore.