Post#30 » Sun Aug 14, 2016 9:31 am
I don't really think, NB has that big of an impact on tha game, as some are saying.
It will make a bad player into a medicore player, while making a medicore player into an acceptable one.
Things like equip, build, positioning, awareness, partyplay are the key to beeing a well played toon. If I'd have to guess, I think the top-notch player are using NB to a small degree to instantly switch to a special combo, once a special condition is up, while using most of their keys on their own.
So most likely the casual-player is using NB, that will enable him to actually enjoy the ride, instead of getting frustrated over 19+ buttons to memorize. And I higly doubt those player are actually optimizind their NB-setting to a point it is anywhere near 'perfect rotation'.
Sure, it's a 'learn2play'-issue, but that's the same with premades in SC, or fighting a zerk as underdog, capping BOs to end a siege, while defending them to continue sieging.
Most arguments end in 'get gud' and will stall.
Disable it and the impact will hit the casuals the most. Sure, it would be 'pure gameplay' again, agreed. And I can get, why some player consider NB a cheat, since it will enable bad/medicore player to archive actions, that usually are way above their skillset. But really doubt it would benefit the server more, than it would hurt it.
And before anyone will make that argument: I'm using NB to a small degree. Since it's there, I might as well use it for a few things. Same with GES, or any indication of where my guarded target is or whatnot. If NB is gone, I won't complain. If something like Enemy, or GES would get disabled, I'd have a harder time. *shrugs*