Changelog 24/11/2014 (The Blighted Isle and Chrace)

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Sulorie
Posts: 7461

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Post#21 » Mon Nov 24, 2014 1:12 pm

Nobody plays Magus, it has to be this way. Pretty like on the original servers. :P
Dying is no option.

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Yyrd
Posts: 29

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Post#22 » Mon Nov 24, 2014 1:17 pm

mail is broken.
no flag for rvr in the rvr lakes.
squiger amour does not offer any stat chAnges.
lairs drops gale green gear, not he correct blue loot.

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Azarael
Posts: 5332

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Post#23 » Mon Nov 24, 2014 1:19 pm

Known.
Known, area discovery is broken in non-Dwarf zones.
Known.
Lairs in RoR handle differently to live atm.

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nalgol
Former Staff
Posts: 296

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Post#24 » Mon Nov 24, 2014 1:56 pm

Yyrd wrote: squiger amour does not offer any stat chAnges.
lairs drops gale green gear, not he correct blue loot.
squig amour does change the stats serverside

since we reduced the spawn time of lairs from 12 to 2 hours theres only a 30% chance of a blue item drop
they will however always drop atleast 2 galerunner or 1 blue 1 galerunner

Yyrd
Posts: 29

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Post#25 » Mon Nov 24, 2014 2:09 pm

As a side note. I think Squiger amour should let the herder use his spear styles while inside. no bow style just his spear baseline styles + what ever silly squiger Armour styles he specs for,.

as playing a squiger on live , i found it stupid he LOST all his base line melee attacks going into melee mood.


think about this,.

Zxul
Posts: 1890

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Post#26 » Mon Nov 24, 2014 2:42 pm

ZonderSchaduw wrote:
Sulorie wrote:Nobody plays Magus, it has to be this way. Pretty like on the original servers. :P
Woot woot! Magus is not for pussies and unloyal dogs no fix cause its very strange class that need more time for his horrifying visions than others :]
z
Ya fix zealot first :p

Missing atime 1/3 of my intelligence or wisdom, and 1/3 to 1/2 of my resists, cause of nonworking mechanics/core buffs.

Only thing that makes zealot work atime is Flash of Chaos -> Flash of Chaos-> Flash of Chaos-> 2 key might getting broken, but still- FLASH OF CHAOS!!!!! :p
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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Barbadian
Posts: 125

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Post#27 » Mon Nov 24, 2014 3:16 pm

respect1994 wrote:Finally our work is out :D
WELL DONE! What an excellent patch, cant wait to jump on and test!

Again, well done and thank you ROR Team!

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herrmarek
Posts: 155

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Post#28 » Mon Nov 24, 2014 4:22 pm

-Added temp doors to Lairs.
-Lair Bosses respawn timer set to 2 hours.
-Lair Bosses drop rate corrected.

i knew why i farm 4 hours yesterday at dwarf lair my ironbreaker helm(and farmed 20helms) :D

btw, deep bow, devs

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amputationsaw
Posts: 629

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Post#29 » Mon Nov 24, 2014 4:31 pm

so the mobs are easier to kill but they make so much more dmg, i die after atleast 4 hits from them.

Azagaar
Posts: 88

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Post#30 » Mon Nov 24, 2014 4:45 pm

Tury06 wrote:Still no Magus fixes:S
They fixed Magus' Flamer :P

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